/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/include/util/ |
H A D | time_line.hpp | 113 void EnumerateObjects(TBitVector* objects) const; 249 void CTimeLine<BV>::EnumerateObjects(TBitVector* objects) const in EnumerateObjects() function in CTimeLine
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/dports/biology/ncbi-blast+/ncbi-blast-2.12.0+-src/c++/include/util/ |
H A D | time_line.hpp | 113 void EnumerateObjects(TBitVector* objects) const; 249 void CTimeLine<BV>::EnumerateObjects(TBitVector* objects) const in EnumerateObjects() function in CTimeLine
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/dports/games/0ad/0ad-0.0.23b-alpha/source/renderer/ |
H A D | Scene.h | 64 virtual void EnumerateObjects(const CFrustum& frustum, SceneCollector* c) = 0;
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H A D | Renderer.cpp | 1833 scene.EnumerateObjects(frustum, this); in RenderScene() 1856 scene.EnumerateObjects(shadowFrustum, this); in RenderScene() 1873 scene.EnumerateObjects(reflectionCamera.GetFrustum(), this); in RenderScene() 1883 scene.EnumerateObjects(refractionCamera.GetFrustum(), this); in RenderScene()
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/dports/games/0ad/0ad-0.0.23b-alpha/source/graphics/ |
H A D | GameView.h | 48 virtual void EnumerateObjects(const CFrustum& frustum, SceneCollector* c);
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H A D | GameView.cpp | 495 void CGameView::EnumerateObjects(const CFrustum& frustum, SceneCollector* c) in EnumerateObjects() function in CGameView
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/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3drm.h | 100 STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE; in DECLARE_INTERFACE_() local 143 #define IDirect3DRM_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a… 181 #define IDirect3DRM_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b) 240 STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE; in DECLARE_INTERFACE_() local 284 #define IDirect3DRM2_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,… 323 #define IDirect3DRM2_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b) 383 STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE; in DECLARE_INTERFACE_() local 432 #define IDirect3DRM3_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,… 476 #define IDirect3DRM3_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b)
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3drm.h | 100 STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE; in DECLARE_INTERFACE_() local 143 #define IDirect3DRM_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,a… 181 #define IDirect3DRM_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b) 240 STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE; in DECLARE_INTERFACE_() local 284 #define IDirect3DRM2_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,… 323 #define IDirect3DRM2_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b) 383 STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK cb, void *ctx) PURE; in DECLARE_INTERFACE_() local 432 #define IDirect3DRM3_EnumerateObjects(p,a,b) (p)->lpVtbl->EnumerateObjects(p,… 476 #define IDirect3DRM3_EnumerateObjects(p,a,b) (p)->EnumerateObjects(a,b)
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/dports/databases/cayley/cayley-0.7.5-2-gcf576ba/vendor/go4.org/cloud/google/gcsutil/ |
H A D | storage.go | 136 func EnumerateObjects(ctx context.Context, bucket, after string, limit int) ([]*storage.ObjectAttrs… func
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/dports/misc/perkeep/perkeep-0.11/vendor/go4.org/cloud/google/gcsutil/ |
H A D | storage.go | 136 func EnumerateObjects(ctx context.Context, bucket, after string, limit int) ([]*storage.ObjectAttrs… func
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/dports/games/tenebrae/tenebrae_0/dxsdk/SDK/INC/ |
H A D | D3DRM.H | 104 STDMETHOD(EnumerateObjects) (THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE; in DECLARE_INTERFACE_() local
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/dports/misc/perkeep/perkeep-0.11/pkg/blobserver/google/cloudstorage/ |
H A D | storage.go | 177 objs, err := gcsutil.EnumerateObjects(ectx, s.bucket, s.dirPrefix+after, limit)
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/dports/games/0ad/0ad-0.0.23b-alpha/source/tools/atlas/GameInterface/ |
H A D | ActorViewer.cpp | 115 virtual void EnumerateObjects(const CFrustum& frustum, SceneCollector* c) in EnumerateObjects() function
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/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/bgrabitmap/ |
H A D | bgralayeroriginal.pas | 311 procedure EnumerateObjects(AList: TStringList); virtual; abstract; procedure 360 procedure EnumerateObjects(AList: TStringList); override; procedure 1384 procedure TBGRAMemOriginalStorage.EnumerateObjects(AList: TStringList); procedure
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/dports/editors/cudatext/CudaText-1.151.0/bgrabitmap/bgrabitmap/ |
H A D | bgralayeroriginal.pas | 311 procedure EnumerateObjects(AList: TStringList); virtual; abstract; procedure 360 procedure EnumerateObjects(AList: TStringList); override; procedure 1384 procedure TBGRAMemOriginalStorage.EnumerateObjects(AList: TStringList); procedure
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/dports/graphics/lazpaint/lazpaint-7.1.6/lazpaintcontrols/ |
H A D | lcvectortextshapes.pas | 1787 tempStorage.EnumerateObjects(tempRenderCurList); 1992 tempStorage.EnumerateObjects(tempRenderCurList);
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H A D | lcvectororiginal.pas | 2676 RenderStorage.EnumerateObjects(objs);
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/dports/biology/ncbi-cxx-toolkit/ncbi_cxx--25_2_0/src/db/bdb/ |
H A D | bdb_blobcache.cpp | 3925 m_TimeLine->EnumerateObjects(&timeline_blobs); in Purge()
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