Searched refs:EnvironmentDamage (Results 1 – 1 of 1) sorted by relevance
431 int EnvironmentDamage(objtype *ob);2134 DamageThing(tempactor,EnvironmentDamage(ob)); in T_Count()2142 DamageThing(tempactor,EnvironmentDamage(ob)); in T_Count()2791 damage = EnvironmentDamage(ob); in MissileHit()2953 {DamageThing(PLAYER[i],EnvironmentDamage(ob)); in T_Spears()3006 {DamageThing(PLAYER[i],EnvironmentDamage(ob)); in T_CrushUp()3068 {DamageThing(PLAYER[i],EnvironmentDamage(ob)); in T_CrushDown()7824 DamageThing(temp,EnvironmentDamage(ob)); in CheckCrush()11425 DamageThing(temp,EnvironmentDamage(ob)); in T_Path()11494 int EnvironmentDamage(objtype *ob) in EnvironmentDamage() function