Searched refs:F1Pic (Results 1 – 3 of 3) sorted by relevance
85 if ((level.info != NULL) && level.info->F1Pic.Len() != 0) in Drawer()87 tex = TexMan.FindTexture(level.info->F1Pic); in Drawer()125 …if ((level.info != NULL && level.info->F1Pic.Len() != 0) || mScreen > int(gameinfo.infoPages.Size(… in MenuEvent()
285 FString F1Pic; member
249 F1Pic = ""; in Reset()1146 parse.ParseLumpOrTextureName(info->F1Pic); in DEFINE_MAP_OPTION()