Searched refs:FACE_TRIGGER_PREBATTLE_INT (Results 1 – 3 of 3) sorted by relevance
31 #define FACE_TRIGGER_PREBATTLE_INT 0x00000010 macro
420 if (f.uiFlags & FACE_TRIGGER_PREBATTLE_INT) in HandleDialogue()425 f.uiFlags &= ~FACE_TRIGGER_PREBATTLE_INT; in HandleDialogue()
597 f.uiFlags |= FACE_TRIGGER_PREBATTLE_INT; in Execute()