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Searched refs:FADE_CROSSFADE (Results 1 – 6 of 6) sorted by relevance

/dports/audio/squeezelite/squeezelite-7b13fd9/
H A Doutput.c157 if (output.fade == FADE_INACTIVE || output.fade_mode != FADE_CROSSFADE) { in _output_frames()
199 } else if (output.fade_mode == FADE_CROSSFADE) { in _output_frames()
316 if (start && output.fade_mode == FADE_CROSSFADE) { in _checkfade()
H A Dsqueezelite.h611 typedef enum { FADE_NONE = 0, FADE_CROSSFADE, FADE_IN, FADE_OUT, FADE_INOUT } fade_mode;
/dports/games/ags/ags_linux_v.3.4.4.1/Common/ac/
H A Dgamestructdefines.h89 #define FADE_CROSSFADE 4 macro
/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/
H A Devent.cpp242 if (((theTransition == FADE_CROSSFADE) || (theTransition == FADE_DISSOLVE)) && in process_event()
295 else if (theTransition == FADE_CROSSFADE) in process_event()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/shared/ac/
H A Dgame_struct_defines.h100 #define FADE_CROSSFADE 4 macro
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/
H A Devent.cpp212 if (((theTransition == FADE_CROSSFADE) || (theTransition == FADE_DISSOLVE)) && in process_event()
264 } else if (theTransition == FADE_CROSSFADE) { in process_event()