Searched refs:FALLOFF_FORWARD_TWITCHNB (Results 1 – 4 of 4) sorted by relevance
163 case FALLOFF_FORWARD_TWITCHNB: return "FALLOFF_FORWARD_TWITCHNB"; in getAnimationName()
205 FALLOFF_FORWARD_TWITCHNB, enumerator
556 gubAnimSurfaceIndex[REGMALE][FALLOFF_FORWARD_TWITCHNB] = RGMFALLF; in InitAnimationSurfacesPerBodytype()917 gubAnimSurfaceIndex[BIGMALE][FALLOFF_FORWARD_TWITCHNB] = BGMFALLF; in InitAnimationSurfacesPerBodytype()1279 gubAnimSurfaceIndex[STOCKYMALE][FALLOFF_FORWARD_TWITCHNB] = RGMFALLF; in InitAnimationSurfacesPerBodytype()1635 gubAnimSurfaceIndex[REGFEMALE][FALLOFF_FORWARD_TWITCHNB] = RGMFALLF; in InitAnimationSurfacesPerBodytype()
2936 case FALLOFF_FORWARD_STOP: state = FALLOFF_FORWARD_TWITCHNB; break; in EVENT_SoldierGotHit()