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Searched refs:FCDLayerList (Results 1 – 5 of 5) sorted by relevance

/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/include/FCDocument/
H A DFCDocument.h76 typedef fm::pvector<FCDLayer> FCDLayerList; /**< A dynamically-sized array of layer declarations. */ typedef
130 FCDLayerList layers; // Maya-only
268 inline FCDLayerList& GetLayers() { return layers; } in GetLayers()
269 inline const FCDLayerList& GetLayers() const { return layers; } /**< See above. */ in GetLayers()
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FCollada/FCDocument/
H A DFCDocument.h76 typedef fm::pvector<FCDLayer> FCDLayerList; /**< A dynamically-sized array of layer declarations. */ typedef
130 FCDLayerList layers; // Maya-only
268 inline FCDLayerList& GetLayers() { return layers; } in GetLayers()
269 inline const FCDLayerList& GetLayers() const { return layers; } /**< See above. */ in GetLayers()
H A DFCDocument.cpp214 FCDLayer* FCDocument::FindLayer(const fm::string& name) { for (FCDLayerList::iterator itL = layers.… in FindLayer()
/dports/games/0ad/0ad-0.0.23b-alpha/libraries/source/fcollada/src/FColladaPlugins/FArchiveXML/
H A DFAXSceneExport.cpp329 const FCDLayerList& layers = sceneNode->GetDocument()->GetLayers(); in WriteVisualScene()
333 for (FCDLayerList::const_iterator itL = layers.begin(); itL != layers.end(); ++itL) in WriteVisualScene()
H A DFAXSceneImport.cpp249 FCDLayerList& layers = sceneNode->GetDocument()->GetLayers(); in LoadFromExtraSceneNode()