/dports/games/zangband/zangband/src/ |
H A D | wild2.c | 1423 set_feat_bold(x, y, FEAT_DIRT); in open_clearing() 1549 FEAT_DIRT, FEAT_DIRT, FEAT_DIRT)) break; in draw_dun_cave() 1581 if (c_ptr->feat == FEAT_DIRT) goto out; in draw_dun_cave() 1642 set_feat_bold(xsize, ysize, FEAT_DIRT); in draw_dun_cave() 1816 if (one_in_(4)) set_feat_grid(c_ptr, FEAT_DIRT); in draw_dun_ruin() 1826 if (one_in_(10)) set_feat_grid(c_ptr, FEAT_DIRT); in draw_dun_ruin() 1836 if (one_in_(100)) set_feat_grid(c_ptr, FEAT_DIRT); in draw_dun_ruin() 2184 FEAT_DIRT, 2219 FEAT_DIRT, 2248 FEAT_DIRT, [all …]
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H A D | l-misc.pkg | 89 #define FEAT_DIRT 0x58
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H A D | wild3.c | 870 c_ptr->feat = FEAT_DIRT; in make_wild_road() 1186 c_ptr->feat = FEAT_DIRT; in make_wild_04() 1197 c_ptr->feat = FEAT_DIRT; in make_wild_04()
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H A D | quest.c | 2600 c_ptr->feat = FEAT_DIRT; in draw_quest() 2652 c_ptr->feat = FEAT_DIRT; in draw_quest()
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H A D | maid-grf.c | 2590 {FEAT_DIRT, 6},
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H A D | defines.h | 1210 #define FEAT_DIRT 0x58 macro
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H A D | spells1.c | 344 cave_set_feat(x, y, FEAT_DIRT); in project_f()
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | mdefines.h | 864 #define FEAT_DIRT 0x40 macro 2843 (((cave[DEPTH][Y][X].feat >= FEAT_DIRT) && \ 2940 (((C)->feat >= FEAT_DIRT) && \
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H A D | generate.c | 3525 cave[0][y1][x1].feat = FEAT_DIRT; in build_store() 3526 cave[0][y1][x2].feat = FEAT_DIRT; in build_store() 3527 cave[0][y2][x1].feat = FEAT_DIRT; in build_store() 3528 cave[0][y2][x2].feat = FEAT_DIRT; in build_store() 3845 c_ptr->feat = FEAT_DIRT; in town_gen_hack()
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H A D | spells1.c | 1619 c_ptr->feat = FEAT_DIRT; in project_f() 1627 cave_set_feat(Depth, y, x, FEAT_DIRT); in project_f() 1856 cave_set_feat(Depth, y, x, FEAT_DIRT); in project_f()
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H A D | cave.c | 654 (*a == TERM_GREEN) && (feat >= FEAT_DIRT) && (feat <= FEAT_PERM_CLEAR)) in get_wilderness_light_colour() 1714 { FEAT_DIRT, 3 },
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H A D | dungeon.c | 1890 if (c_ptr->feat != FEAT_DIRT) continue; in process_various()
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H A D | spells2.c | 1254 ((c_ptr->feat >= FEAT_DIRT) && (c_ptr->feat < FEAT_DRAWBRIDGE))) in map_area() 1271 ((c_ptr->feat < FEAT_DIRT) || (c_ptr->feat >= FEAT_DRAWBRIDGE))) in map_area()
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H A D | wilderness.c | 1644 feat = FEAT_DIRT; in terrain_spot()
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H A D | cmd1.c | 2541 case FEAT_DIRT: in run_test()
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H A D | xtra2.c | 4190 (feat == FEAT_DIRT) || in target_set_interactive_aux() 6588 case 'd': p_ptr->interactive_line = FEAT_DIRT; break; in do_cmd_dungeon_master()
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H A D | cmd2.c | 1120 cave_set_feat(Depth, y, x, FEAT_DIRT); in twall()
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | tables.c | 5805 FEAT_DIRT,
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H A D | cave.c | 2326 case FEAT_DIRT: 3974 { FEAT_DIRT, 3 }, 7481 case FEAT_DIRT: 7592 (c_ptr->feat == FEAT_DIRT) || 7627 case FEAT_DIRT: 8398 case FEAT_DIRT:
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H A D | wild.c | 2246 unsigned char feat = FEAT_DIRT; 3037 c_ptr->feat = FEAT_DIRT; 3271 c_ptr->feat = FEAT_DIRT; 3611 int feat_floor = FEAT_DIRT;
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H A D | generate.c | 1708 c_ptr->feat = FEAT_DIRT; 9907 case FEAT_DIRT: 10684 zcave[y1][x1].feat = FEAT_DIRT; 10685 zcave[y1][x2].feat = FEAT_DIRT; 10686 zcave[y2][x1].feat = FEAT_DIRT; 10687 zcave[y2][x2].feat = FEAT_DIRT; 11144 c_ptr->feat = FEAT_DIRT; 11193 c_ptr->feat = FEAT_DIRT;
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H A D | spells1.c | 3903 cave_set_feat_live(wpos, y, x, FEAT_DIRT);//(was FEAT_MUD) or maybe FEAT_ASH? 3913 cave_set_feat_live(wpos, y, x, FEAT_DIRT); 3923 cave_set_feat_live(wpos, y, x, FEAT_DIRT); 4406 cave_set_feat_live(wpos, y, x, (feat == FEAT_FLOOR) ? FEAT_DIRT : feat); 4443 (c_ptr->feat == FEAT_DIRT) || 4448 if (c_ptr->feat == FEAT_DIRT) 11420 (c_ptr2->feat != FEAT_DIRT) &&
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H A D | runecraft.c | 1063 (c_ptr->feat == FEAT_DIRT) || in warding_rune()
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/dports/games/tomenet/tomenet-4.6.0/src/common/ |
H A D | defines.h | 2045 #define FEAT_DIRT 0x58 macro 6529 ((C)->feat <= FEAT_DIRT) && \ 6550 ((C)->feat <= FEAT_DIRT) && \
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/dports/games/tomenet/tomenet-4.6.0/src/client/ |
H A D | c-cmd.c | 3531 case '6': buf[0] = FEAT_DIRT; break; in cmd_master_aux_build()
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