Home
last modified time | relevance | path

Searched refs:FEAT_DIRT (Results 1 – 25 of 28) sorted by relevance

12

/dports/games/zangband/zangband/src/
H A Dwild2.c1423 set_feat_bold(x, y, FEAT_DIRT); in open_clearing()
1549 FEAT_DIRT, FEAT_DIRT, FEAT_DIRT)) break; in draw_dun_cave()
1581 if (c_ptr->feat == FEAT_DIRT) goto out; in draw_dun_cave()
1642 set_feat_bold(xsize, ysize, FEAT_DIRT); in draw_dun_cave()
1816 if (one_in_(4)) set_feat_grid(c_ptr, FEAT_DIRT); in draw_dun_ruin()
1826 if (one_in_(10)) set_feat_grid(c_ptr, FEAT_DIRT); in draw_dun_ruin()
1836 if (one_in_(100)) set_feat_grid(c_ptr, FEAT_DIRT); in draw_dun_ruin()
2184 FEAT_DIRT,
2219 FEAT_DIRT,
2248 FEAT_DIRT,
[all …]
H A Dl-misc.pkg89 #define FEAT_DIRT 0x58
H A Dwild3.c870 c_ptr->feat = FEAT_DIRT; in make_wild_road()
1186 c_ptr->feat = FEAT_DIRT; in make_wild_04()
1197 c_ptr->feat = FEAT_DIRT; in make_wild_04()
H A Dquest.c2600 c_ptr->feat = FEAT_DIRT; in draw_quest()
2652 c_ptr->feat = FEAT_DIRT; in draw_quest()
H A Dmaid-grf.c2590 {FEAT_DIRT, 6},
H A Ddefines.h1210 #define FEAT_DIRT 0x58 macro
H A Dspells1.c344 cave_set_feat(x, y, FEAT_DIRT); in project_f()
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dmdefines.h864 #define FEAT_DIRT 0x40 macro
2843 (((cave[DEPTH][Y][X].feat >= FEAT_DIRT) && \
2940 (((C)->feat >= FEAT_DIRT) && \
H A Dgenerate.c3525 cave[0][y1][x1].feat = FEAT_DIRT; in build_store()
3526 cave[0][y1][x2].feat = FEAT_DIRT; in build_store()
3527 cave[0][y2][x1].feat = FEAT_DIRT; in build_store()
3528 cave[0][y2][x2].feat = FEAT_DIRT; in build_store()
3845 c_ptr->feat = FEAT_DIRT; in town_gen_hack()
H A Dspells1.c1619 c_ptr->feat = FEAT_DIRT; in project_f()
1627 cave_set_feat(Depth, y, x, FEAT_DIRT); in project_f()
1856 cave_set_feat(Depth, y, x, FEAT_DIRT); in project_f()
H A Dcave.c654 (*a == TERM_GREEN) && (feat >= FEAT_DIRT) && (feat <= FEAT_PERM_CLEAR)) in get_wilderness_light_colour()
1714 { FEAT_DIRT, 3 },
H A Ddungeon.c1890 if (c_ptr->feat != FEAT_DIRT) continue; in process_various()
H A Dspells2.c1254 ((c_ptr->feat >= FEAT_DIRT) && (c_ptr->feat < FEAT_DRAWBRIDGE))) in map_area()
1271 ((c_ptr->feat < FEAT_DIRT) || (c_ptr->feat >= FEAT_DRAWBRIDGE))) in map_area()
H A Dwilderness.c1644 feat = FEAT_DIRT; in terrain_spot()
H A Dcmd1.c2541 case FEAT_DIRT: in run_test()
H A Dxtra2.c4190 (feat == FEAT_DIRT) || in target_set_interactive_aux()
6588 case 'd': p_ptr->interactive_line = FEAT_DIRT; break; in do_cmd_dungeon_master()
H A Dcmd2.c1120 cave_set_feat(Depth, y, x, FEAT_DIRT); in twall()
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dtables.c5805 FEAT_DIRT,
H A Dcave.c2326 case FEAT_DIRT:
3974 { FEAT_DIRT, 3 },
7481 case FEAT_DIRT:
7592 (c_ptr->feat == FEAT_DIRT) ||
7627 case FEAT_DIRT:
8398 case FEAT_DIRT:
H A Dwild.c2246 unsigned char feat = FEAT_DIRT;
3037 c_ptr->feat = FEAT_DIRT;
3271 c_ptr->feat = FEAT_DIRT;
3611 int feat_floor = FEAT_DIRT;
H A Dgenerate.c1708 c_ptr->feat = FEAT_DIRT;
9907 case FEAT_DIRT:
10684 zcave[y1][x1].feat = FEAT_DIRT;
10685 zcave[y1][x2].feat = FEAT_DIRT;
10686 zcave[y2][x1].feat = FEAT_DIRT;
10687 zcave[y2][x2].feat = FEAT_DIRT;
11144 c_ptr->feat = FEAT_DIRT;
11193 c_ptr->feat = FEAT_DIRT;
H A Dspells1.c3903 cave_set_feat_live(wpos, y, x, FEAT_DIRT);//(was FEAT_MUD) or maybe FEAT_ASH?
3913 cave_set_feat_live(wpos, y, x, FEAT_DIRT);
3923 cave_set_feat_live(wpos, y, x, FEAT_DIRT);
4406 cave_set_feat_live(wpos, y, x, (feat == FEAT_FLOOR) ? FEAT_DIRT : feat);
4443 (c_ptr->feat == FEAT_DIRT) ||
4448 if (c_ptr->feat == FEAT_DIRT)
11420 (c_ptr2->feat != FEAT_DIRT) &&
H A Drunecraft.c1063 (c_ptr->feat == FEAT_DIRT) || in warding_rune()
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines.h2045 #define FEAT_DIRT 0x58 macro
6529 ((C)->feat <= FEAT_DIRT) && \
6550 ((C)->feat <= FEAT_DIRT) && \
/dports/games/tomenet/tomenet-4.6.0/src/client/
H A Dc-cmd.c3531 case '6': buf[0] = FEAT_DIRT; break; in cmd_master_aux_build()

12