Searched refs:FEAT_PINE_TREE (Results 1 – 4 of 4) sorted by relevance
104 #define FEAT_PINE_TREE 0x64
1058 else if ((c_ptr->feat == FEAT_TREES) || (c_ptr->feat == FEAT_PINE_TREE)) in do_cmd_tunnel_aux()
2380 (c_ptr->feat == FEAT_PINE_TREE) || in move_player()
1225 #define FEAT_PINE_TREE 0x64 macro