Searched refs:FF_TRANS40 (Results 1 – 3 of 3) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | p_pspr.h | 56 #define FF_TRANS40 (tr_trans40<<FF_TRANSSHIFT) macro
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H A D | info.c | 2693 {SPR_ARMA, FF_TRANS40 , 2, {NULL}, 0, 0, S_ARMA2 }, // S_ARMA1 2694 {SPR_ARMA, FF_TRANS40| 1, 2, {NULL}, 0, 0, S_ARMA3 }, // S_ARMA2 2695 {SPR_ARMA, FF_TRANS40| 2, 2, {NULL}, 0, 0, S_ARMA4 }, // S_ARMA3 2696 {SPR_ARMA, FF_TRANS40| 3, 2, {NULL}, 0, 0, S_ARMA5 }, // S_ARMA4 2697 {SPR_ARMA, FF_TRANS40| 4, 2, {NULL}, 0, 0, S_ARMA6 }, // S_ARMA5 2698 {SPR_ARMA, FF_TRANS40| 5, 2, {NULL}, 0, 0, S_ARMA7 }, // S_ARMA6 2699 {SPR_ARMA, FF_TRANS40| 6, 2, {NULL}, 0, 0, S_ARMA8 }, // S_ARMA7 2700 {SPR_ARMA, FF_TRANS40| 7, 2, {NULL}, 0, 0, S_ARMA9 }, // S_ARMA8 2701 {SPR_ARMA, FF_TRANS40| 8, 2, {NULL}, 0, 0, S_ARMA10}, // S_ARMA9 2702 {SPR_ARMA, FF_TRANS40| 9, 2, {NULL}, 0, 0, S_ARMA11}, // S_ARMA10 [all …]
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H A D | deh_tables.c | 4850 {"FF_TRANS40",FF_TRANS40},
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