Searched refs:FIELD_REDIRECT (Results 1 – 3 of 3) sorted by relevance
85 FIELD_REDIRECT, // accesses a field texture by name and enumerator
809 : HdBinding(HdBinding::FIELD_REDIRECT, in ResolveBindings()
3719 if (bindingType == HdBinding::FIELD_REDIRECT) { in _GenerateShaderParameters()