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Searched refs:FIRECIRCLEcount (Results 1 – 6 of 6) sorted by relevance

/dports/games/megamario/MegaMario_v1.7_full/src/
H A Dlevels.cpp218 FIRECIRCLE[FIRECIRCLEcount] = new cFireCircle(atoi(parts[1])*40,atoi(parts[2])*40,atoi(parts[3])); in interpreteSceneLine()
219 FIRECIRCLEcount++; in interpreteSceneLine()
814 for(i=0;i<FIRECIRCLEcount;i++) in unloadLevel()
845 FIRECIRCLEcount = 0; in unloadLevel()
H A DGlobal.h194 extern int FIRECIRCLEcount;
H A Dglobal.cpp66 int FIRECIRCLEcount; variable
H A Dmain.cpp292 for(i=0;i<FIRECIRCLEcount;i++)
H A Dmenu.cpp410 for(int i=0;i<FIRECIRCLEcount;i++) in MenuEvent()
H A Dfunctions.cpp584 for(int i=0;i<FIRECIRCLEcount;i++) in changescreen()