Searched refs:FLAGS_IMMUNITY (Results 1 – 3 of 3) sorted by relevance
72 #define FLAGS_IMMUNITY (1 << 10) // Immune to poison macro
1783 return actor->flags & FLAGS_IMMUNITY; in ActorIsImmune()1785 return actor->flags & FLAGS_IMMUNITY; in ActorIsImmune()
605 ctx, ec, "Immunity", FLAGS_IMMUNITY, in Draw()706 ec->Char->flags = FLAGS_IMMUNITY; in AddCharacter()