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Searched refs:FLAG_LIST (Results 1 – 25 of 26) sorted by relevance

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/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ship/
H A Dship_flags.h8 FLAG_LIST(Weapon_Flags){ in FLAG_LIST() function
17 FLAG_LIST(Subsystem_Flags) { in FLAG_LIST() function
41 FLAG_LIST(System_Flags) { in FLAG_LIST() function
50 FLAG_LIST(Ship_Flags) { in FLAG_LIST() function
133 FLAG_LIST(Exit_Flags) { in FLAG_LIST() function
144 FLAG_LIST(Info_Flags) { in FLAG_LIST() function
207 FLAG_LIST(Aiming_Flags) { in FLAG_LIST() function
217 FLAG_LIST(Type_Info_Flags) { in FLAG_LIST() function
242 FLAG_LIST(Thruster_Flags) { in FLAG_LIST() function
265 FLAG_LIST(Wing_Flags) { in FLAG_LIST() function
[all …]
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/weapon/
H A Dweapon_flags.h8 FLAG_LIST(Info_Flags) { in FLAG_LIST() function
96 FLAG_LIST(Weapon_Flags) { in FLAG_LIST() function
113 FLAG_LIST(Burst_Flags) { in FLAG_LIST() function
122 FLAG_LIST(Beam_Info_Flags) { in FLAG_LIST() function
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/ai/
H A Dai_flags.h7 FLAG_LIST(AI_Flags) { in FLAG_LIST() function
39 FLAG_LIST(Goal_Flags) { in FLAG_LIST() function
53 FLAG_LIST(Maneuver_Override_Flags) { in FLAG_LIST() function
73 FLAG_LIST(Profile_Flags) { in FLAG_LIST() function
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/model/
H A Dmodel_flags.h8 FLAG_LIST(Subsystem_Flags) { in FLAG_LIST() function
55 FLAG_LIST(Render_Flags) { in FLAG_LIST() function
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/mission/
H A Dmission_flags.h8 FLAG_LIST(Mission_Flags) { in FLAG_LIST() function
40 FLAG_LIST(Parse_Object_Flags) { in FLAG_LIST() function
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/osapi/
H A Dosapi.h103 FLAG_LIST(OpenGLContextFlags) in FLAG_LIST() function
181 FLAG_LIST(ViewPortFlags) in FLAG_LIST() function
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/cutscene/
H A Dcutscenes.h19 FLAG_LIST(Cutscene_Flags) in FLAG_LIST() function
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/object/
H A Dobject_flags.h7 FLAG_LIST(Object_Flags) { in FLAG_LIST() function
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/actions/
H A Dcommon.h33 FLAG_LIST(ProgramContextFlags) { in FLAG_LIST() function
/dports/mail/evolution/evolution-3.42.1/src/addressbook/importers/
H A Devolution-ldif-importer.c74 #define FLAG_LIST 0x04 macro
80 { "mail", E_CONTACT_EMAIL, FLAG_LIST },
122 { "nsAIMid", E_CONTACT_IM_AIM, FLAG_LIST },
123 { "mozilla_AimScreenName", E_CONTACT_IM_AIM, FLAG_LIST }
276 else if (ldif_fields[i].flags & FLAG_LIST) { in parseLine()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/qtfred/src/mission/
H A DIDialogProvider.h29 FLAG_LIST(DialogButton) { in FLAG_LIST() function
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/lab/manager/
H A Dlab_manager.h12 FLAG_LIST(ManagerFlags) { in FLAG_LIST() function
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/debris/
H A Ddebris.h25 FLAG_LIST(Debris_Flags) { in FLAG_LIST() function
/dports/games/fs2open/fs2open.github.com-release_21_4_1/test/src/globalincs/
H A Dtest_flagset.cpp6 FLAG_LIST(TestFlags) in FLAG_LIST() function
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/lab/renderer/
H A Dlab_renderer.h14 FLAG_LIST(LabRenderFlag) { in FLAG_LIST() function
/dports/www/vimb/vimb-3.6.0/src/
H A Dsetting.c42 FLAG_LIST = (1<<1), /* setting contains a ',' separated list of values */ enumerator
98 setting_add(c, "header", TYPE_CHAR, &"", headers, FLAG_LIST|FLAG_NODUP, "header"); in setting_init()
165 …ecking-languages", TYPE_CHAR, &"en_US", webkit_spell_checking_language, FLAG_LIST|FLAG_NODUP, NULL… in setting_init()
397 islist = (prop->flags & FLAG_LIST); in prepare_setting_value()
/dports/accessibility/wl-gammarelay-rs/wl-gammarelay-rs-0.2.1/cargo-crates/enumflags2-0.7.3/src/
H A Dformatting.rs12 let iter = T::FLAG_LIST.iter().filter(|&&flag| self.contains(flag)); in fmt()
H A Dlib.rs206 const FLAG_LIST: &'static [Self]; const
612 T::FLAG_LIST in iter()
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/globalincs/
H A Dflagset.h139 #define FLAG_LIST(Type) enum class Type : size_t
/dports/games/fs2open/fs2open.github.com-release_21_4_1/qtfred/src/ui/widgets/
H A Dsexp_tree.h55 FLAG_LIST(TreeFlags) { in FLAG_LIST() function
/dports/accessibility/wl-gammarelay-rs/wl-gammarelay-rs-0.2.1/cargo-crates/enumflags2_derive-0.7.3/src/
H A Dlib.rs349 const FLAG_LIST: &'static [Self] = in gen_enumflags() const
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/options/
H A DOption.h20 FLAG_LIST(OptionFlags) { in FLAG_LIST() function
/dports/games/fs2open/fs2open.github.com-release_21_4_1/code/graphics/
H A D2d.h48 FLAG_LIST(FramebufferEffects){Thrusters = 0, Shockwaves, NUM_VALUES}; in FLAG_LIST() function
/dports/security/silktools/silk-3.19.1/m4/
H A Dsilkconfig.m4342 # For each flag listed in FLAG_LIST, add it to the specified VAR if
1439 # For each flag listed in FLAG_LIST, add it to the specified VAR if
/dports/security/gnome-keyring/gnome-keyring-40.0/egg/
H A Degg-asn1x.c102 FLAG_LIST = (1<<18), enumerator
3789 if (flags & FLAG_LIST) { in anode_validate_integer()

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