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Searched refs:FLAME_START_MAX_SIZE (Results 1 – 3 of 3) sorted by relevance

/dports/games/iortcw/iortcw-1.51c/MP/code/cgame/
H A Dcg_flamethrower.c129 #define FLAME_START_MAX_SIZE 140.0 // when the flame is spawned, it should endevour to reach t… macro
275 f->sizeMax = speedScale * ( FLAME_START_MAX_SIZE + f->sizeRand * ( firing ? 1.0 : 0.0 ) ); in CG_FireFlameChunks()
344 f->sizeMax = FLAME_START_MAX_SIZE * speedScale; in CG_FireFlameChunks()
616 …f->sizeRate = GET_FLAME_BLUE_SIZE_SPEED( FLAME_START_MAX_SIZE ); // use a constant so the blue fl… in CG_MoveFlameChunk()
/dports/games/iortcw/iortcw-1.51c/SP/code/cgame/
H A Dcg_flamethrower.c131 #define FLAME_START_MAX_SIZE 140.0 // when the flame is spawned, it should endevour to reach t… macro
305 …f->sizeMax = ( 0.3 + 0.7 * speedScale ) * ( FLAME_START_MAX_SIZE + f->sizeRand * ( firing ? 1.0 : … in CG_FireFlameChunks()
375 f->sizeMax = FLAME_START_MAX_SIZE * ( 0.3 + 0.7 * speedScale ); in CG_FireFlameChunks()
629 …f->sizeRate = GET_FLAME_BLUE_SIZE_SPEED( FLAME_START_MAX_SIZE ); // use a constant so the blue fl… in CG_AdjustFlameSize()
/dports/games/iortcw/iortcw-1.51c/MP/code/game/
H A Dg_missile.c877 #define FLAME_START_MAX_SIZE 100.0 // when the flame is spawned, it should endevour to reach t… macro
1057 if ( ent->speed < FLAME_START_MAX_SIZE ) { in G_RunFlamechunk()
1060 if ( ent->speed > FLAME_START_MAX_SIZE ) { in G_RunFlamechunk()
1061 ent->speed = FLAME_START_MAX_SIZE; in G_RunFlamechunk()