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Searched refs:FLASH3 (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/testsuite/misc-haxe.all/classes.all/display/
H A DSWFVersion_as.hx62 if (Type.typeof(SWFVersion.FLASH3) == ValueType.TInt) {
63 DejaGnu.pass("SWFVersion.FLASH3 is an int");
64 if (Std.string(SWFVersion.FLASH3) == "3") {
65 DejaGnu.pass("SWFVersion.FLASH3 is the correct int (3)");
67 …DejaGnu.fail("SWFVersion.FLASH3 is not the correct int (Should be 3, but is "+SWFVersion.FLASH3+")…
70 … DejaGnu.fail("SWFVersion.FLASH3 is not an int. Instead, it is a "+Type.typeof(SWFVersion.FLASH3));
/dports/games/xjewel/xjewel-1.6/
H A Dlogic.h40 #define FLASH3 13 macro
H A Djewel.c462 colors[FLASH3]=colors[FLASH1]; in Init_Jewel()
463 PiecesGC[FLASH3]=XCreateGC(xw_display, xw_window, gcvm, &gcv); in Init_Jewel()
464 PiecesPM[FLASH3]=XCreateBitmapFromData(xw_display, xw_window, in Init_Jewel()
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_state.c693 statetype s_basemarker3 = {false,FLASH3,3,NULL,0,&s_basemarker4};
704 statetype s_flash3 = {false,FLASH3,3,NULL,0,&s_flash4};
H A Dsprites.h396 FLASH1,FLASH2,FLASH3,FLASH4, enumerator