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Searched refs:FLASH4 (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/gnash/gnash-2b3bdede0305c4fc3ad21a0a4197330606c9b880/testsuite/misc-haxe.all/classes.all/display/
H A DSWFVersion_as.hx72 if (Type.typeof(SWFVersion.FLASH4) == ValueType.TInt) {
73 DejaGnu.pass("SWFVersion.FLASH4 is an int");
74 if (Std.string(SWFVersion.FLASH4) == "4") {
75 DejaGnu.pass("SWFVersion.FLASH4 is the correct int (4)");
77 …DejaGnu.fail("SWFVersion.FLASH4 is not the correct int (Should be 4, but is "+SWFVersion.FLASH4+")…
80 … DejaGnu.fail("SWFVersion.FLASH4 is not an int. Instead, it is a "+Type.typeof(SWFVersion.FLASH4));
/dports/games/xjewel/xjewel-1.6/
H A Dlogic.h41 #define FLASH4 14 macro
H A Djewel.c467 colors[FLASH4]=colors[FLASH1]; in Init_Jewel()
468 PiecesGC[FLASH4]=XCreateGC(xw_display, xw_window, gcvm, &gcv); in Init_Jewel()
469 PiecesPM[FLASH4]=XCreateBitmapFromData(xw_display, xw_window, in Init_Jewel()
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_state.c692 statetype s_basemarker4 = {false,FLASH4,3,NULL,0,&s_basemarker5};
703 statetype s_flash4 = {false,FLASH4,3,NULL,0,&s_flash5};
H A Dsprites.h396 FLASH1,FLASH2,FLASH3,FLASH4, enumerator