/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/include/ |
H A D | p_local.h | 55 #define FLOATSPEED (4) macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/include/ |
H A D | p_local.h | 53 #define FLOATSPEED 4 macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/src/ |
H A D | p_mobj.c | 265 targetZ -= FLOATSPEED; in P_MobjMoveZ() 266 P_MobjSetSRVOZ(mo, -FLOATSPEED); in P_MobjMoveZ() 270 targetZ += FLOATSPEED; in P_MobjMoveZ() 271 P_MobjSetSRVOZ(mo, FLOATSPEED); in P_MobjMoveZ()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/include/ |
H A D | p_local.h | 57 #define FLOATSPEED 4 macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/include/ |
H A D | p_mobj.h | 77 #define FLOATSPEED (4) macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/src/ |
H A D | p_mobj.c | 268 mo->origin[VZ] -= FLOATSPEED; in P_MobjMoveZ() 269 P_MobjSetSRVOZ(mo, -FLOATSPEED); in P_MobjMoveZ() 273 mo->origin[VZ] += FLOATSPEED; in P_MobjMoveZ() 274 P_MobjSetSRVOZ(mo, FLOATSPEED); in P_MobjMoveZ()
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/dports/games/prboom/prboom-2.5.0/src/ |
H A D | p_mobj.h | 372 #define FLOATSPEED (FRACUNIT*4) macro
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/dports/games/libretro-prboom/libretro-prboom-cc80175/src/ |
H A D | p_mobj.h | 401 #define FLOATSPEED (FRACUNIT*4) macro
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/ |
H A D | p_mobj.h | 386 #define FLOATSPEED (FRACUNIT*4) macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/src/ |
H A D | p_mobj.c | 419 mo->origin[VZ] -= FLOATSPEED; in P_MobjMoveZ() 420 P_MobjSetSRVOZ(mo, -FLOATSPEED); in P_MobjMoveZ() 424 mo->origin[VZ] += FLOATSPEED; in P_MobjMoveZ() 425 P_MobjSetSRVOZ(mo, FLOATSPEED); in P_MobjMoveZ() 694 mo->origin[VZ] -= FLOATSPEED; in P_FakeZMovement() 696 mo->origin[VZ] += FLOATSPEED; in P_FakeZMovement()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/ |
H A D | p_local.h | 27 #define FLOATSPEED (FRACUNIT*4) macro
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H A D | p_mobj.c | 282 mo->z -= FLOATSPEED; in P_ZMovement() 284 mo->z += FLOATSPEED; in P_ZMovement()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/ |
H A D | p_local.h | 29 #define FLOATSPEED (FRACUNIT*4) macro
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H A D | p_mobj.c | 332 mo->z -= FLOATSPEED; in P_ZMovement() 334 mo->z += FLOATSPEED; in P_ZMovement()
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/ |
H A D | p_local.h | 27 #define FLOATSPEED (FRACUNIT*5) // villsa [STRIFE] change to 5 (was 4) macro
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H A D | p_mobj.c | 334 mo->z -= FLOATSPEED; in P_ZMovement() 336 mo->z += FLOATSPEED; in P_ZMovement()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/ |
H A D | p_local.h | 27 #define FLOATSPEED (FRACUNIT*5) // villsa [STRIFE] change to 5 (was 4) macro
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H A D | p_mobj.c | 334 mo->z -= FLOATSPEED; in P_ZMovement() 336 mo->z += FLOATSPEED; in P_ZMovement()
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/dports/games/heretic/glheretic-1.2/ |
H A D | p_local.h | 22 #define FLOATSPEED (FRACUNIT*4) macro
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/ |
H A D | p_local.h | 34 #define FLOATSPEED (FRACUNIT*4) macro
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/ |
H A D | p_local.h | 34 #define FLOATSPEED (FRACUNIT*4) macro
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/ |
H A D | p_mobj.c | 642 mo->origin[VZ] -= FLOATSPEED; in P_MobjMoveZ() 643 P_MobjSetSRVOZ(mo, -FLOATSPEED); in P_MobjMoveZ() 647 mo->origin[VZ] += FLOATSPEED; in P_MobjMoveZ() 648 P_MobjSetSRVOZ(mo, FLOATSPEED); in P_MobjMoveZ()
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/ |
H A D | p_local.h | 105 #define FLOATSPEED (FRACUNIT*4) macro
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/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/ |
H A D | p_local.h | 36 #define FLOATSPEED (FRACUNIT*4) macro
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/ |
H A D | p_local.h | 36 #define FLOATSPEED (FRACUNIT*4) macro
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