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Searched refs:FLUID_SAMPLETYPE_MONO (Results 1 – 18 of 18) sorted by relevance

/dports/audio/fluidsynth/fluidsynth-2.2.4/test/
H A Dtest_sample_validate.c23 sample->sampletype = FLUID_SAMPLETYPE_MONO; in main()
41 sample->sampletype = FLUID_SAMPLETYPE_LINKED | FLUID_SAMPLETYPE_MONO; in main()
62 sample->sampletype = FLUID_SAMPLETYPE_ROM | FLUID_SAMPLETYPE_MONO; in main()
78 sample->sampletype = FLUID_SAMPLETYPE_MONO | FLUID_SAMPLETYPE_RIGHT; in main()
/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/include/fluidsynth/
H A Dsfont.h269 #define FLUID_SAMPLETYPE_MONO 1 /**< Flag for #fluid_sample_t \a sampletype field for mono sa… macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/include/fluidsynth/
H A Dsfont.h269 #define FLUID_SAMPLETYPE_MONO 1 /**< Flag for #fluid_sample_t \a sampletype field for mono sa… macro
/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidlite/include/fluidsynth/
H A Dsfont.h181 #define FLUID_SAMPLETYPE_MONO 1 macro
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/deps/fluidsynth/include/fluidsynth/
H A Dsfont.h181 #define FLUID_SAMPLETYPE_MONO 1 macro
/dports/audio/fluidsynth/fluidsynth-2.2.4/src/sfloader/
H A Dfluid_sfont.c660 sample->sampletype = FLUID_SAMPLETYPE_MONO; in fluid_sample_set_sound_data()
720 #define EXCLUSIVE_FLAGS (FLUID_SAMPLETYPE_MONO | FLUID_SAMPLETYPE_RIGHT | FLUID_SAMPLETYPE_LEFT) in fluid_sample_validate()
749 sample->sampletype = FLUID_SAMPLETYPE_MONO; in fluid_sample_validate()
/dports/audio/ardour6/Ardour-6.8.0/libs/fluidsynth/src/
H A Dfluid_sfont.c652 sample->sampletype = FLUID_SAMPLETYPE_MONO; in fluid_sample_set_sound_data()
712 #define EXCLUSIVE_FLAGS (FLUID_SAMPLETYPE_MONO | FLUID_SAMPLETYPE_RIGHT | FLUID_SAMPLETYPE_LEFT) in fluid_sample_validate()
741 sample->sampletype = FLUID_SAMPLETYPE_MONO; in fluid_sample_validate()
/dports/audio/avldrums-lv2/avldrums.lv2-0.4.2/fluidsynth/fluidsynth/
H A Dsfont.h79 FLUID_SAMPLETYPE_MONO = 0x1, /**< Used for mono samples */ enumerator
/dports/audio/gmsynth-lv2/gmsynth.lv2-0.5.0/fluidsynth/fluidsynth/
H A Dsfont.h79 FLUID_SAMPLETYPE_MONO = 0x1, /**< Used for mono samples */ enumerator
/dports/audio/fluidsynth/fluidsynth-2.2.4/include/fluidsynth/
H A Dsfont.h97 FLUID_SAMPLETYPE_MONO = 0x1, /**< Value used for mono samples */ enumerator
/dports/audio/ardour6/Ardour-6.8.0/libs/fluidsynth/fluidsynth/
H A Dsfont.h97 FLUID_SAMPLETYPE_MONO = 0x1, /**< Value used for mono samples */ enumerator
/dports/audio/avldrums-lv2/avldrums.lv2-0.4.2/fluidsynth/src/
H A Dfluid_sfont.c643 sample->sampletype = FLUID_SAMPLETYPE_MONO; in fluid_sample_set_sound_data()
/dports/audio/gmsynth-lv2/gmsynth.lv2-0.5.0/fluidsynth/src/
H A Dfluid_sfont.c643 sample->sampletype = FLUID_SAMPLETYPE_MONO; in fluid_sample_set_sound_data()
/dports/audio/musescore/MuseScore-3.6.1/audio/midi/fluid/
H A Dfluid.h489 FLUID_SAMPLETYPE_MONO = 1, enumerator
/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/libretro/deps/fluidsynth/src/
H A Dfluid_ramsfont.c1078 sample->sampletype = FLUID_SAMPLETYPE_MONO; in fluid_sample_set_sound_data()
/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidlite/src/
H A Dfluid_ramsfont.c1078 sample->sampletype = FLUID_SAMPLETYPE_MONO; in fluid_sample_set_sound_data()
/dports/games/libretro-prboom/libretro-prboom-cc80175/deps/fluidsynth/src/sfloader/
H A Dfluid_ramsfont.c1188 sample->sampletype = FLUID_SAMPLETYPE_MONO; in fluid_sample_set_sound_data()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/fluidsynth/src/sfloader/
H A Dfluid_ramsfont.c1188 sample->sampletype = FLUID_SAMPLETYPE_MONO; in fluid_sample_set_sound_data()