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Searched refs:FLY_CIRCLE (Results 1 – 12 of 12) sorted by relevance

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DIRRLoader.cpp433 case Animator::FLY_CIRCLE: in ComputeAnimations()
1079 else if (curAnim->type == Animator::FLY_CIRCLE) { in InternReadFile()
1130 if (inAnimator && curAnim->type == Animator::FLY_CIRCLE && prop.name == "Loop") { in InternReadFile()
1143 else if (curAnim->type == Animator::FLY_CIRCLE && prop.name == "Radius") { in InternReadFile()
1295 curAnim->type = Animator::FLY_CIRCLE; in InternReadFile()
1298 curAnim->type = Animator::FLY_CIRCLE; in InternReadFile()
H A DIRRLoader.h107 FLY_CIRCLE = 0x2, enumerator
/dports/devel/upp/upp/bazaar/plugin/assimp/code/Irr/
H A DIRRLoader.cpp456 case Animator::FLY_CIRCLE: in ComputeAnimations()
1104 else if (curAnim->type == Animator::FLY_CIRCLE) { in InternReadFile()
1155 … if (inAnimator && curAnim->type == Animator::FLY_CIRCLE && prop.name == "Loop") { in InternReadFile()
1168 … else if (curAnim->type == Animator::FLY_CIRCLE && prop.name == "Radius") { in InternReadFile()
1320 curAnim->type = Animator::FLY_CIRCLE; in InternReadFile()
1323 curAnim->type = Animator::FLY_CIRCLE; in InternReadFile()
H A DIRRLoader.h93 FLY_CIRCLE = 0x2, enumerator
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DIRRLoader.cpp456 case Animator::FLY_CIRCLE: in ComputeAnimations()
1102 else if (curAnim->type == Animator::FLY_CIRCLE) { in InternReadFile()
1153 … if (inAnimator && curAnim->type == Animator::FLY_CIRCLE && prop.name == "Loop") { in InternReadFile()
1166 … else if (curAnim->type == Animator::FLY_CIRCLE && prop.name == "Radius") { in InternReadFile()
1318 curAnim->type = Animator::FLY_CIRCLE; in InternReadFile()
1321 curAnim->type = Animator::FLY_CIRCLE; in InternReadFile()
H A DIRRLoader.h109 FLY_CIRCLE = 0x2, enumerator
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/Irr/
H A DIRRLoader.cpp431 case Animator::FLY_CIRCLE: { in ComputeAnimations()
1039 } else if (curAnim->type == Animator::FLY_CIRCLE) { in InternReadFile()
1081 if (inAnimator && curAnim->type == Animator::FLY_CIRCLE && prop.name == "Loop") { in InternReadFile()
1093 } else if (curAnim->type == Animator::FLY_CIRCLE && prop.name == "Radius") { in InternReadFile()
1222 curAnim->type = Animator::FLY_CIRCLE; in InternReadFile()
1224 curAnim->type = Animator::FLY_CIRCLE; in InternReadFile()
H A DIRRLoader.h90 FLY_CIRCLE = 0x2, enumerator
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DIRRLoader.cpp456 case Animator::FLY_CIRCLE: in ComputeAnimations()
1102 else if (curAnim->type == Animator::FLY_CIRCLE) { in InternReadFile()
1153 … if (inAnimator && curAnim->type == Animator::FLY_CIRCLE && prop.name == "Loop") { in InternReadFile()
1166 … else if (curAnim->type == Animator::FLY_CIRCLE && prop.name == "Radius") { in InternReadFile()
1318 curAnim->type = Animator::FLY_CIRCLE; in InternReadFile()
1321 curAnim->type = Animator::FLY_CIRCLE; in InternReadFile()
H A DIRRLoader.h110 FLY_CIRCLE = 0x2, enumerator
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DIRRLoader.cpp458 case Animator::FLY_CIRCLE: in ComputeAnimations()
1104 else if (curAnim->type == Animator::FLY_CIRCLE) { in InternReadFile()
1155 … if (inAnimator && curAnim->type == Animator::FLY_CIRCLE && prop.name == "Loop") { in InternReadFile()
1168 … else if (curAnim->type == Animator::FLY_CIRCLE && prop.name == "Radius") { in InternReadFile()
1320 curAnim->type = Animator::FLY_CIRCLE; in InternReadFile()
1323 curAnim->type = Animator::FLY_CIRCLE; in InternReadFile()
H A DIRRLoader.h111 FLY_CIRCLE = 0x2, enumerator