/dports/mail/rspamd/rspamd-3.1/src/libserver/html/ |
H A D | html_tag_defs.hxx | 44 TAG_DEF(Tag_B, "b", (CM_INLINE | FL_BLOCK)), 52 TAG_DEF(Tag_BUTTON, "button", (CM_INLINE | FL_BLOCK)), 63 TAG_DEF(Tag_DIV, "div", (CM_BLOCK | FL_BLOCK)), 64 TAG_DEF(Tag_DL, "dl", (CM_BLOCK | FL_BLOCK)), 68 TAG_DEF(Tag_FONT, "font", (FL_BLOCK)), 99 TAG_DEF(Tag_OL, "ol", (CM_BLOCK | FL_BLOCK)), 102 TAG_DEF(Tag_P, "p", (CM_BLOCK | CM_OPT | FL_BLOCK)), 118 TAG_DEF(Tag_SPAN, "span", (CM_NO_INDENT | FL_BLOCK)), 124 TAG_DEF(Tag_TABLE, "table", (CM_BLOCK | FL_BLOCK)), 132 TAG_DEF(Tag_TR, "tr", (CM_TABLE | CM_OPT | FL_BLOCK)), [all …]
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H A D | html_tag.hxx | 59 #define FL_BLOCK (1 << (CM_USER_SHIFT + 4)) macro
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/dports/mail/rspamd-devel/rspamd-93430bb/src/libserver/html/ |
H A D | html_tag_defs.hxx | 44 TAG_DEF(Tag_B, "b", (CM_INLINE | FL_BLOCK)), 52 TAG_DEF(Tag_BUTTON, "button", (CM_INLINE | FL_BLOCK)), 63 TAG_DEF(Tag_DIV, "div", (CM_BLOCK | FL_BLOCK)), 64 TAG_DEF(Tag_DL, "dl", (CM_BLOCK | FL_BLOCK)), 68 TAG_DEF(Tag_FONT, "font", (FL_BLOCK)), 99 TAG_DEF(Tag_OL, "ol", (CM_BLOCK | FL_BLOCK)), 102 TAG_DEF(Tag_P, "p", (CM_BLOCK | CM_OPT | FL_BLOCK)), 118 TAG_DEF(Tag_SPAN, "span", (CM_NO_INDENT | FL_BLOCK)), 124 TAG_DEF(Tag_TABLE, "table", (CM_BLOCK | FL_BLOCK)), 132 TAG_DEF(Tag_TR, "tr", (CM_TABLE | CM_OPT | FL_BLOCK)), [all …]
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H A D | html_tag.hxx | 59 #define FL_BLOCK (1 << (CM_USER_SHIFT + 4)) macro
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_stat.c | 85 {0,SPR5_LAMPOFF, stat_lamp,FL_LIGHT|FL_BLOCK|FL_SHOOTABLE,0,0,2,0,0}, 102 {20,EBASIN,stat_emptybasin,FL_BLOCK|FL_SHOOTABLE,0,0,0,0,0}, 139 {16,SPR46_STOOL,stat_stool,FL_BLOCK|FL_SHOOTABLE|FL_WOODEN,0,0,25,0,0}, 140 {0,SPR_PUSHCOLUMN1,stat_bcolumn,FL_BLOCK|FL_HEIGHTFLIPPABLE,0,0,0,0,0}, 143 {20,SPR50_TREE,stat_tree,FL_SHOOTABLE|FL_BLOCK,0,0,0,0,0}, 144 {20,SPR51_PLANT,stat_plant,FL_SHOOTABLE|FL_BLOCK,0,0,0,0,0}, 145 {20,BLUEVASE,stat_urn,FL_SHOOTABLE|FL_BLOCK,0,0,0,0,0}, 146 {0,SPR54_HAY,stat_haystack,FL_SHOOTABLE|FL_BLOCK,0,0,20,0,0}, 149 {-10,STNPOLE1,stat_standardpole,FL_SHOOTABLE|FL_BLOCK,0,0,25,0,0}, 163 {0,EMPTY_STATUE1,stat_emptystatue,FL_BLOCK|FL_SHOOTABLE,0,0,50,0,0}, [all …]
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H A D | rt_actor.c | 1789 new->flags |= FL_BLOCK; in SpawnDisk() 2241 new->flags |= (FL_BLOCK); in SpawnBlade() 2286 new->flags |= (FL_BLOCK); in SpawnCrushingColumn() 2951 {ob->flags &= ~FL_BLOCK; in T_Spears() 2961 ob->flags &= ~FL_BLOCK; in T_Spears() 2963 ob->flags |= FL_BLOCK; in T_Spears() 3037 ob->flags |= FL_BLOCK; in T_CrushUp() 3039 ob->flags &= ~FL_BLOCK; in T_CrushUp() 3087 ob->flags |= FL_BLOCK; in T_CrushDown() 3089 ob->flags &= ~FL_BLOCK; in T_CrushDown() [all …]
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H A D | rt_def.h | 461 #define FL_BLOCK 0x800000 macro
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H A D | rt_playr.c | 440 ob->flags = (FL_SHOOTABLE|FL_ABP|FL_BLOCK|FL_COLORED); in SetupPlayerobj()
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