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Searched refs:FL_BLOCK (Results 1 – 8 of 8) sorted by relevance

/dports/mail/rspamd/rspamd-3.1/src/libserver/html/
H A Dhtml_tag_defs.hxx44 TAG_DEF(Tag_B, "b", (CM_INLINE | FL_BLOCK)),
52 TAG_DEF(Tag_BUTTON, "button", (CM_INLINE | FL_BLOCK)),
63 TAG_DEF(Tag_DIV, "div", (CM_BLOCK | FL_BLOCK)),
64 TAG_DEF(Tag_DL, "dl", (CM_BLOCK | FL_BLOCK)),
68 TAG_DEF(Tag_FONT, "font", (FL_BLOCK)),
99 TAG_DEF(Tag_OL, "ol", (CM_BLOCK | FL_BLOCK)),
102 TAG_DEF(Tag_P, "p", (CM_BLOCK | CM_OPT | FL_BLOCK)),
118 TAG_DEF(Tag_SPAN, "span", (CM_NO_INDENT | FL_BLOCK)),
124 TAG_DEF(Tag_TABLE, "table", (CM_BLOCK | FL_BLOCK)),
132 TAG_DEF(Tag_TR, "tr", (CM_TABLE | CM_OPT | FL_BLOCK)),
[all …]
H A Dhtml_tag.hxx59 #define FL_BLOCK (1 << (CM_USER_SHIFT + 4)) macro
/dports/mail/rspamd-devel/rspamd-93430bb/src/libserver/html/
H A Dhtml_tag_defs.hxx44 TAG_DEF(Tag_B, "b", (CM_INLINE | FL_BLOCK)),
52 TAG_DEF(Tag_BUTTON, "button", (CM_INLINE | FL_BLOCK)),
63 TAG_DEF(Tag_DIV, "div", (CM_BLOCK | FL_BLOCK)),
64 TAG_DEF(Tag_DL, "dl", (CM_BLOCK | FL_BLOCK)),
68 TAG_DEF(Tag_FONT, "font", (FL_BLOCK)),
99 TAG_DEF(Tag_OL, "ol", (CM_BLOCK | FL_BLOCK)),
102 TAG_DEF(Tag_P, "p", (CM_BLOCK | CM_OPT | FL_BLOCK)),
118 TAG_DEF(Tag_SPAN, "span", (CM_NO_INDENT | FL_BLOCK)),
124 TAG_DEF(Tag_TABLE, "table", (CM_BLOCK | FL_BLOCK)),
132 TAG_DEF(Tag_TR, "tr", (CM_TABLE | CM_OPT | FL_BLOCK)),
[all …]
H A Dhtml_tag.hxx59 #define FL_BLOCK (1 << (CM_USER_SHIFT + 4)) macro
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_stat.c85 {0,SPR5_LAMPOFF, stat_lamp,FL_LIGHT|FL_BLOCK|FL_SHOOTABLE,0,0,2,0,0},
102 {20,EBASIN,stat_emptybasin,FL_BLOCK|FL_SHOOTABLE,0,0,0,0,0},
139 {16,SPR46_STOOL,stat_stool,FL_BLOCK|FL_SHOOTABLE|FL_WOODEN,0,0,25,0,0},
140 {0,SPR_PUSHCOLUMN1,stat_bcolumn,FL_BLOCK|FL_HEIGHTFLIPPABLE,0,0,0,0,0},
143 {20,SPR50_TREE,stat_tree,FL_SHOOTABLE|FL_BLOCK,0,0,0,0,0},
144 {20,SPR51_PLANT,stat_plant,FL_SHOOTABLE|FL_BLOCK,0,0,0,0,0},
145 {20,BLUEVASE,stat_urn,FL_SHOOTABLE|FL_BLOCK,0,0,0,0,0},
146 {0,SPR54_HAY,stat_haystack,FL_SHOOTABLE|FL_BLOCK,0,0,20,0,0},
149 {-10,STNPOLE1,stat_standardpole,FL_SHOOTABLE|FL_BLOCK,0,0,25,0,0},
163 {0,EMPTY_STATUE1,stat_emptystatue,FL_BLOCK|FL_SHOOTABLE,0,0,50,0,0},
[all …]
H A Drt_actor.c1789 new->flags |= FL_BLOCK; in SpawnDisk()
2241 new->flags |= (FL_BLOCK); in SpawnBlade()
2286 new->flags |= (FL_BLOCK); in SpawnCrushingColumn()
2951 {ob->flags &= ~FL_BLOCK; in T_Spears()
2961 ob->flags &= ~FL_BLOCK; in T_Spears()
2963 ob->flags |= FL_BLOCK; in T_Spears()
3037 ob->flags |= FL_BLOCK; in T_CrushUp()
3039 ob->flags &= ~FL_BLOCK; in T_CrushUp()
3087 ob->flags |= FL_BLOCK; in T_CrushDown()
3089 ob->flags &= ~FL_BLOCK; in T_CrushDown()
[all …]
H A Drt_def.h461 #define FL_BLOCK 0x800000 macro
H A Drt_playr.c440 ob->flags = (FL_SHOOTABLE|FL_ABP|FL_BLOCK|FL_COLORED); in SetupPlayerobj()