Searched refs:FMOD_System_CreateStream (Results 1 – 5 of 5) sorted by relevance
/dports/games/barony/Barony-3.3.7/src/ |
H A D | init_game.cpp | 476 #define FMOD_System_CreateStream(A, B, C, D, E) OPENAL_CreateStreamSound(B, E) in initGame() macro 487 …fmod_result = FMOD_System_CreateStream(fmod_system, "music/shop.ogg", FMOD_SOFTWARE, NULL, &shopmu… in initGame() 527 … fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &minesmusic[c]); in initGame() 536 … fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &swampmusic[c]); in initGame() 554 … fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &ruinsmusic[c]); in initGame() 572 fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &hellmusic[c]); in initGame() 581 …fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &minotaurmusic[c… in initGame() 590 … fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &cavesmusic[c]); in initGame() 599 …fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &citadelmusic[c]… in initGame() 615 … fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &intromusic[c]); in initGame() [all …]
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H A D | sound.cpp | 1260 #define FMOD_System_CreateStream(A, B, C, D, E) OPENAL_CreateStreamSound(B, E) in physfsReloadMusic() macro 1437 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic() 1456 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic() 1475 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic() 1494 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic() 1513 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic() 1532 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic() 1551 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic() 1570 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic() 1589 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic() [all …]
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/win32/ |
H A D | win_snd.c | 604 FMR(FMOD_System_CreateStream(fsys, NULL, FMOD_OPENUSER, &fmt, &music_stream)); in I_LoadSong() 671 FMR(FMOD_System_CreateStream(fsys, NULL, FMOD_OPENUSER, &fmt, &music_stream)); in I_LoadSong() 678 e = FMOD_System_CreateStream(fsys, data, FMOD_OPENMEMORY_POINT, &fmt, &music_stream); in I_LoadSong()
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/dports/games/zdoom/zdoom-2.8.1/src/sound/ |
H A D | fmod_wrap.h | 149 …E mode, FMOD_CREATESOUNDEXINFO *exinfo, Sound **sound) { return FMOD_System_CreateStream(this, nam… in createStream()
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/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/fmodex/inc/ |
H A D | fmod.h | 1946 FMOD_RESULT F_API FMOD_System_CreateStream (FMOD_SYSTEM *system, const char *name_or_data…
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