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Searched refs:FMOD_System_CreateStream (Results 1 – 5 of 5) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dinit_game.cpp476 #define FMOD_System_CreateStream(A, B, C, D, E) OPENAL_CreateStreamSound(B, E) in initGame() macro
487 …fmod_result = FMOD_System_CreateStream(fmod_system, "music/shop.ogg", FMOD_SOFTWARE, NULL, &shopmu… in initGame()
527 … fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &minesmusic[c]); in initGame()
536 … fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &swampmusic[c]); in initGame()
554 … fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &ruinsmusic[c]); in initGame()
572 fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &hellmusic[c]); in initGame()
581 …fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &minotaurmusic[c… in initGame()
590 … fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &cavesmusic[c]); in initGame()
599 …fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &citadelmusic[c]… in initGame()
615 … fmod_result = FMOD_System_CreateStream(fmod_system, tempstr, FMOD_SOFTWARE, NULL, &intromusic[c]); in initGame()
[all …]
H A Dsound.cpp1260 #define FMOD_System_CreateStream(A, B, C, D, E) OPENAL_CreateStreamSound(B, E) in physfsReloadMusic() macro
1437 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic()
1456 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic()
1475 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic()
1494 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic()
1513 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic()
1532 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic()
1551 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic()
1570 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic()
1589 …fmod_result = FMOD_System_CreateStream(fmod_system, musicDir.c_str(), FMOD_SOFTWARE, NULL, &music[… in physfsReloadMusic()
[all …]
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/win32/
H A Dwin_snd.c604 FMR(FMOD_System_CreateStream(fsys, NULL, FMOD_OPENUSER, &fmt, &music_stream)); in I_LoadSong()
671 FMR(FMOD_System_CreateStream(fsys, NULL, FMOD_OPENUSER, &fmt, &music_stream)); in I_LoadSong()
678 e = FMOD_System_CreateStream(fsys, data, FMOD_OPENMEMORY_POINT, &fmt, &music_stream); in I_LoadSong()
/dports/games/zdoom/zdoom-2.8.1/src/sound/
H A Dfmod_wrap.h149 …E mode, FMOD_CREATESOUNDEXINFO *exinfo, Sound **sound) { return FMOD_System_CreateStream(this, nam… in createStream()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/libs/fmodex/inc/
H A Dfmod.h1946 FMOD_RESULT F_API FMOD_System_CreateStream (FMOD_SYSTEM *system, const char *name_or_data…