Searched refs:FMapThing (Results 1 – 7 of 7) sorted by relevance
/dports/games/zdoom/zdoom-2.8.1/src/ |
H A D | p_buildmap.cpp | 143 static bool P_LoadBloodMap (BYTE *data, size_t len, FMapThing **sprites, int *numsprites); 146 …pritetype *sprites, Xsprite *xsprites, int numsprites, sectortype *bsectors, FMapThing *mapthings); 148 static void CreateStartSpot (fixed_t *pos, FMapThing *start); 201 bool P_LoadBuildMap (BYTE *data, size_t len, FMapThing **sprites, int *numspr) in P_LoadBuildMap() 233 *sprites = new FMapThing[numsprites + 1]; in P_LoadBuildMap() 247 static bool P_LoadBloodMap (BYTE *data, size_t len, FMapThing **mapthings, int *numspr) in P_LoadBloodMap() 368 *mapthings = new FMapThing[numsprites]; in P_LoadBloodMap() 690 sectortype *bsectors, FMapThing *mapthings) in LoadSprites() 783 static void CreateStartSpot (fixed_t *pos, FMapThing *start) in CreateStartSpot() 786 FMapThing mt = { 0, }; in CreateStartSpot()
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H A D | p_slopes.cpp | 276 static void P_SetSlopesFromVertexHeights(FMapThing *firstmt, FMapThing *lastmt, const int *oldverte… in P_SetSlopesFromVertexHeights() 279 FMapThing *mt; in P_SetSlopesFromVertexHeights() 414 void P_SpawnSlopeMakers (FMapThing *firstmt, FMapThing *lastmt, const int *oldvertextable) in P_SpawnSlopeMakers() 416 FMapThing *mt; in P_SpawnSlopeMakers()
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H A D | doomdata.h | 343 struct FMapThing struct 433 FPlayerStart(const FMapThing *mthing, int pnum) in FPlayerStart()
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H A D | p_setup.cpp | 76 void P_SpawnSlopeMakers (FMapThing *firstmt, FMapThing *lastmt, const int *oldvertextable); 82 extern AActor *P_SpawnMapThing (FMapThing *mthing, int position); 83 extern bool P_LoadBuildMap (BYTE *mapdata, size_t len, FMapThing **things, int *numthings); 143 TArray<FMapThing> MapThingsConverted; 1661 AActor *SpawnMapThing(int index, FMapThing *mt, int position) in SpawnMapThing() 1737 FMapThing *mti = &MapThingsConverted[0]; in P_LoadThings() 1814 FMapThing *mti = &MapThingsConverted[0]; in P_LoadThings2() 3525 FMapThing *buildthings; in P_SetupLevel()
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H A D | p_udmf.cpp | 127 void SpawnMapThing(int index, FMapThing *mt, int position); 129 extern TArray<FMapThing> MapThingsConverted; 469 void ParseThing(FMapThing *th) in ParseThing() 1896 FMapThing th; in ParseTextMap()
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H A D | compatibility.cpp | 96 extern TArray<FMapThing> MapThingsConverted;
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H A D | p_mobj.cpp | 4653 AActor *P_SpawnMapThing (FMapThing *mthing, int position) in P_SpawnMapThing()
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