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Searched refs:FOLLOW_SPLINE (Results 1 – 12 of 12) sorted by relevance

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DIRRLoader.h109 FOLLOW_SPLINE = 0x4, enumerator
H A DIRRLoader.cpp492 case Animator::FOLLOW_SPLINE: in ComputeAnimations()
1066 else if (curAnim->type == Animator::FOLLOW_SPLINE) { in InternReadFile()
1146 else if (curAnim->type == Animator::FOLLOW_SPLINE && prop.name == "Tightness") { in InternReadFile()
1301 curAnim->type = Animator::FOLLOW_SPLINE; in InternReadFile()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DIRRLoader.h111 FOLLOW_SPLINE = 0x4, enumerator
H A DIRRLoader.cpp515 case Animator::FOLLOW_SPLINE: in ComputeAnimations()
1089 else if (curAnim->type == Animator::FOLLOW_SPLINE) { in InternReadFile()
1169 … else if (curAnim->type == Animator::FOLLOW_SPLINE && prop.name == "Tightness") { in InternReadFile()
1324 curAnim->type = Animator::FOLLOW_SPLINE; in InternReadFile()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DIRRLoader.h112 FOLLOW_SPLINE = 0x4, enumerator
H A DIRRLoader.cpp515 case Animator::FOLLOW_SPLINE: in ComputeAnimations()
1089 else if (curAnim->type == Animator::FOLLOW_SPLINE) { in InternReadFile()
1169 … else if (curAnim->type == Animator::FOLLOW_SPLINE && prop.name == "Tightness") { in InternReadFile()
1324 curAnim->type = Animator::FOLLOW_SPLINE; in InternReadFile()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/Irr/
H A DIRRLoader.h95 FOLLOW_SPLINE = 0x4, enumerator
H A DIRRLoader.cpp515 case Animator::FOLLOW_SPLINE: in ComputeAnimations()
1091 else if (curAnim->type == Animator::FOLLOW_SPLINE) { in InternReadFile()
1171 … else if (curAnim->type == Animator::FOLLOW_SPLINE && prop.name == "Tightness") { in InternReadFile()
1326 curAnim->type = Animator::FOLLOW_SPLINE; in InternReadFile()
/dports/multimedia/assimp/assimp-5.1.3/code/AssetLib/Irr/
H A DIRRLoader.h92 FOLLOW_SPLINE = 0x4, enumerator
H A DIRRLoader.cpp486 case Animator::FOLLOW_SPLINE: { in ComputeAnimations()
1027 } else if (curAnim->type == Animator::FOLLOW_SPLINE) { in InternReadFile()
1095 } else if (curAnim->type == Animator::FOLLOW_SPLINE && prop.name == "Tightness") { in InternReadFile()
1226 curAnim->type = Animator::FOLLOW_SPLINE; in InternReadFile()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DIRRLoader.h113 FOLLOW_SPLINE = 0x4, enumerator
H A DIRRLoader.cpp517 case Animator::FOLLOW_SPLINE: in ComputeAnimations()
1091 else if (curAnim->type == Animator::FOLLOW_SPLINE) { in InternReadFile()
1171 … else if (curAnim->type == Animator::FOLLOW_SPLINE && prop.name == "Tightness") { in InternReadFile()
1326 curAnim->type = Animator::FOLLOW_SPLINE; in InternReadFile()