Home
last modified time | relevance | path

Searched refs:FPSIMD_EncodeQn (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/src/
H A DAArch32Assembler.cpp672 opcode |= FPSIMD_EncodeQn(qd); in Vdup()
715 opcode |= FPSIMD_EncodeQn(qn); in Vadd_F32()
724 opcode |= FPSIMD_EncodeQn(qn); in Vadd_I8()
733 opcode |= FPSIMD_EncodeQn(qn); in Vadd_I16()
742 opcode |= FPSIMD_EncodeQn(qn); in Vadd_I32()
751 opcode |= FPSIMD_EncodeQn(qn); in Vqadd_U8()
760 opcode |= FPSIMD_EncodeQn(qn); in Vqadd_U16()
769 opcode |= FPSIMD_EncodeQn(qn); in Vqadd_U32()
778 opcode |= FPSIMD_EncodeQn(qn); in Vqadd_I16()
787 opcode |= FPSIMD_EncodeQn(qn); in Vqadd_I32()
[all …]
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/src/
H A DAArch32Assembler.cpp771 opcode |= FPSIMD_EncodeQn(qd); in Vdup()
823 opcode |= FPSIMD_EncodeQn(qn); in Vadd_F32()
832 opcode |= FPSIMD_EncodeQn(qn); in Vadd_I8()
841 opcode |= FPSIMD_EncodeQn(qn); in Vadd_I16()
850 opcode |= FPSIMD_EncodeQn(qn); in Vadd_I32()
883 opcode |= FPSIMD_EncodeQn(qn); in Vqadd_U8()
892 opcode |= FPSIMD_EncodeQn(qn); in Vqadd_U16()
901 opcode |= FPSIMD_EncodeQn(qn); in Vqadd_U32()
910 opcode |= FPSIMD_EncodeQn(qn); in Vqadd_I8()
919 opcode |= FPSIMD_EncodeQn(qn); in Vqadd_I16()
[all …]
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/include/
H A DAArch32Assembler.h343 static uint32 FPSIMD_EncodeQn(QUAD_REGISTER);
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/include/
H A DAArch32Assembler.h379 static uint32 FPSIMD_EncodeQn(QUAD_REGISTER);