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Searched refs:FPSIMD_EncodeSn (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/src/
H A DAArch32Assembler.cpp528 uint32 CAArch32Assembler::FPSIMD_EncodeSn(SINGLE_REGISTER sn) in FPSIMD_EncodeSn() function in CAArch32Assembler
706 opcode |= FPSIMD_EncodeSn(sn); in Vadd_F32()
797 opcode |= FPSIMD_EncodeSn(sn); in Vsub_F32()
879 opcode |= FPSIMD_EncodeSn(sn); in Vmul_F32()
898 opcode |= FPSIMD_EncodeSn(sn); in Vdiv_F32()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/src/
H A DAArch32Assembler.cpp627 uint32 CAArch32Assembler::FPSIMD_EncodeSn(SINGLE_REGISTER sn) in FPSIMD_EncodeSn() function in CAArch32Assembler
814 opcode |= FPSIMD_EncodeSn(sn); in Vadd_F32()
938 opcode |= FPSIMD_EncodeSn(sn); in Vsub_F32()
1029 opcode |= FPSIMD_EncodeSn(sn); in Vmul_F32()
1048 opcode |= FPSIMD_EncodeSn(sn); in Vdiv_F32()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/include/
H A DAArch32Assembler.h337 static uint32 FPSIMD_EncodeSn(SINGLE_REGISTER);
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/include/
H A DAArch32Assembler.h373 static uint32 FPSIMD_EncodeSn(SINGLE_REGISTER);