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Searched refs:FPolyObj (Results 1 – 16 of 16) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dpo_man.h31 struct FPolyObj;
34 FPolyObj *poly; // owning polyobject
46 struct FPolyObj struct
71 FPolyObj(); argument
95 extern FPolyObj *polyobjs; // list of all poly-objects on the level
99 FPolyObj *polyobj;
106 FArchive &operator<< (FArchive &arc, FPolyObj *&poly);
107 FArchive &operator<< (FArchive &arc, const FPolyObj *&poly);
H A Dpo_man.cpp159 FPolyObj *CurPoly;
165 FPolyObj *NextMirror();
417 FPolyObj *poly; in EV_RotatePoly()
497 FPolyObj *poly; in EV_MovePoly()
576 FPolyObj *poly; in EV_MovePolyTo()
730 FPolyObj *poly; in EV_OpenPolyDoor()
781 FPolyObj *poly; in EV_StopPoly()
823 FPolyObj::FPolyObj() in FPolyObj() function in FPolyObj
845 int FPolyObj::GetMirror() in GetMirror()
1655 FPolyObj *po; in TranslateToStartSpot()
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H A Ds_sound.h176 struct FPolyObj;
195 const FPolyObj *Poly; // Polyobject sound source.
231 void S_Sound (const FPolyObj *poly, int channel, FSoundID sfxid, float volume, float attenuation);
291 void S_StopSound (const FPolyObj *poly, int channel);
302 bool S_GetSoundPlayingInfo (const FPolyObj *poly, int sound_id);
H A Ds_sndseq.h87 DSeqNode *SN_StartSequence (FPolyObj *poly, int sequence, seqtype_t type, int modenum, bool nostop=…
88 DSeqNode *SN_StartSequence (FPolyObj *poly, const char *name, int modenum);
92 void SN_StopSequence (FPolyObj *poly);
H A Ds_sndseq.cpp133 DSeqPolyNode(FPolyObj *poly, int sequence, int modenum);
154 FPolyObj *m_Poly;
807 DSeqPolyNode::DSeqPolyNode (FPolyObj *poly, int sequence, int modenum) in DSeqPolyNode()
871 DSeqNode *SN_StartSequence (FPolyObj *poly, int sequence, seqtype_t type, int modenum, bool nostop) in SN_StartSequence()
930 DSeqNode *SN_StartSequence (FPolyObj *poly, const char *seqname, int modenum) in SN_StartSequence()
1010 void SN_StopSequence (FPolyObj *poly) in SN_StopSequence()
H A Ds_sound.cpp108 static void CalcPosVel(int type, const AActor *actor, const sector_t *sector, const FPolyObj *poly,
111 static void CalcPolyobjSoundOrg(const FPolyObj *poly, fixed_t *x, fixed_t *y, fixed_t *z);
112 static FSoundChan *S_StartSound(AActor *mover, const sector_t *sec, const FPolyObj *poly,
662 const FPolyObj *poly, const float pt[3], int channum, int chanflags, FVector3 *pos, FVector3 *vel) in CalcPosVel()
812 static void CalcPolyobjSoundOrg(const FPolyObj *poly, fixed_t *x, fixed_t *y, fixed_t *z) in CalcPolyobjSoundOrg()
832 static FSoundChan *S_StartSound(AActor *actor, const sector_t *sec, const FPolyObj *poly, in S_StartSound()
1253 void S_Sound (const FPolyObj *poly, int channel, FSoundID sound_id, float volume, float attenuation) in S_Sound()
1511 void S_StopSound (const FPolyObj *poly, int channel) in S_StopSound()
1651 bool S_GetSoundPlayingInfo (const FPolyObj *poly, int sound_id) in S_GetSoundPlayingInfo()
H A Ddobjgc.cpp665 marked += i * sizeof(FPolyObj); in PropagateMark()
H A Dp_saveg.cpp591 FPolyObj *po; in P_SerializePolyobjs()
H A Dp_local.h670 FPolyObj *PO_GetPolyobj(int polyNum);
H A Dd_main.cpp532 FPolyObj::ClearAllSubsectorLinks();
H A Dam_map.cpp2149 FPolyObj *po = &polyobjs[i]; in AM_showSS()
H A Dp_acs.cpp5267 FPolyObj *poly = PO_GetPolyobj(args[0]); in CallFunction()
5278 FPolyObj *poly = PO_GetPolyobj(args[0]); in CallFunction()
5288 FPolyObj *poly = PO_GetPolyobj(args[0]); in CallFunction()
H A Dp_setup.cpp3358 FPolyObj::ClearAllSubsectorLinks(); // can't be done as part of the polyobj deletion process. in P_FreeLevelData()
/dports/games/zdoom/zdoom-2.8.1/src/r_data/
H A Dr_interpolate.cpp137 FPolyObj *poly;
145 DPolyobjInterpolation(FPolyObj *poly);
758 DPolyobjInterpolation::DPolyobjInterpolation(FPolyObj *po) in DPolyobjInterpolation()
947 DInterpolation *FPolyObj::SetInterpolation() in SetInterpolation()
968 void FPolyObj::StopInterpolation() in StopInterpolation()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dr_defs.h382 typedef struct FPolyObj struct
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Ddobjgc.cpp676 marked += i * sizeof(FPolyObj); in PropagateMark()