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Searched refs:FR_DrawTextXY (Results 1 – 13 of 13) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/hud/widgets/
H A Dworldtimewidget.cpp105 FR_DrawTextXY(secondsAsText.toUtf8().constData(), x, y); in draw()
111 FR_DrawTextXY(minutesAsText.toUtf8().constData(), x, y); in draw()
117 FR_DrawTextXY(hoursAsText.toUtf8().constData(), x, y); in draw()
126 FR_DrawTextXY(daysAsText.toUtf8().constData(), 0, y); in draw()
133 FR_DrawTextXY("You Freak!!!", 0, y); in draw()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/audio/
H A Dsfxchannel.cpp467 FR_DrawTextXY("Sfx disabled", 0, 0); in Sfx_ChannelDrawer()
473 FR_DrawTextXY("!", 0, 0); in Sfx_ChannelDrawer()
481 FR_DrawTextXY(buf, 10, 0); in Sfx_ChannelDrawer()
513 FR_DrawTextXY(buf, 5, lh * (1 + idx * 2)); in Sfx_ChannelDrawer()
529 FR_DrawTextXY(buf, 5, lh * (2 + idx * 2)); in Sfx_ChannelDrawer()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/hud/widgets/
H A Dhealthwidget.cpp94 FR_DrawTextXY(valueAsText.toUtf8().constData(), X_OFFSET + 2, Y_OFFSET + 2); in HealthWidget_Draw()
98 FR_DrawTextXY(valueAsText.toUtf8().constData(), X_OFFSET, Y_OFFSET); in HealthWidget_Draw()
H A Darmorwidget.cpp103 FR_DrawTextXY(valueAsText.toUtf8().constData(), 0, -2); /// @todo Why is an offset needed? in ArmorWidget_Draw()
106 FR_DrawTextXY(valueAsText.toUtf8().constData(), 0, 0); in ArmorWidget_Draw()
H A Dreadyammowidget.cpp97 FR_DrawTextXY(valueAsText, 0, 0); in ReadyAmmo_Drawer()
225 FR_DrawTextXY(valueAsText, 0, -2); in ReadyAmmo_Drawer()
H A Dsecretswidget.cpp88 FR_DrawTextXY(valueAsText.toUtf8().constData(), 0, 0); in draw()
H A Dkillswidget.cpp96 FR_DrawTextXY(valueAsText.toUtf8().constData(), 0, 0); in draw()
H A Ditemswidget.cpp96 FR_DrawTextXY(valueAsText.toUtf8().constData(), 0, 0); in draw()
H A Dfragswidget.cpp97 FR_DrawTextXY(valueAsText.toUtf8().constData(), 0, 0); in FragsWidget_Draw()
H A Dchatwidget.cpp268 FR_DrawTextXY(text.constData(), xOffset, 0); in draw()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/api/
H A Dapi_fontrender.h288 #define FR_DrawTextXY _api_FR.DrawTextXY macro
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/src/
H A Dintermission.cpp412 FR_DrawTextXY("--", x, y); in drawDeathTally()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/render/
H A Drend_font.cpp1564 #undef FR_DrawTextXY
1565 void FR_DrawTextXY(const char* text, int x, int y) in FR_DrawTextXY() function
1675 FR_DrawTextXY,