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Searched refs:FSOUND_8BITS (Results 1 – 5 of 5) sorted by relevance

/dports/emulators/snes9x-gtk/snes9x-1.54.1/win32/
H A DCFMOD.cpp236 FSOUND_16BITS : FSOUND_8BITS) | in InitStream()
/dports/games/cake/cake_src/cake/fmod/
H A Dfmod.h271 #define FSOUND_8BITS 0x00000008 /* For 8 bit samples. */ macro
/dports/games/cube/cube_source/include/
H A Dfmod.h271 #define FSOUND_8BITS 0x00000008 /* For 8 bit samples. */ macro
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/hardware/s_fmod/
H A Ds_fmod.c73 #define FSOUND_UNORMAL (FSOUND_8BITS | FSOUND_MONO | FSOUND_UNSIGNED)
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/fmod/
H A Dfmod.h270 #define FSOUND_8BITS 0x00000008 /* For 8 bit samples. */ macro