Home
last modified time | relevance | path

Searched refs:FSOUND_NORMAL (Results 1 – 4 of 4) sorted by relevance

/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/ultimatestunts/
H A Dmusic.cpp62 m_Stream = FSOUND_Stream_Open(f.useExtern().c_str(), FSOUND_NORMAL, 0, 0); in load()
/dports/games/cake/cake_src/cake/fmod/
H A Dfmod.h300 #define FSOUND_NORMAL (FSOUND_16BITS | FSOUND_SIGNED | FSOUND_MONO) macro
/dports/games/cube/cube_source/include/
H A Dfmod.h300 #define FSOUND_NORMAL (FSOUND_16BITS | FSOUND_SIGNED | FSOUND_MONO) macro
/dports/games/nehquake/NehQuake-bjp-bin-src.linux/src/fmod/
H A Dfmod.h300 #define FSOUND_NORMAL (FSOUND_16BITS | FSOUND_SIGNED | FSOUND_MONO) macro