Searched refs:FS_FLocateFile (Results 1 – 8 of 8) sorted by relevance
/dports/games/qwdtools/mvdsv-0.34/src/ |
H A D | vfs.h | 138 int FS_FLocateFile(const char *filename, FSLF_ReturnType_e returntype, flocation_t *loc);
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H A D | fs.c | 208 int FS_FLocateFile(const char *filename, FSLF_ReturnType_e returntype, flocation_t *loc) in FS_FLocateFile() function 658 if (FS_FLocateFile(filename, FSLFRT_IFFOUND, &loc)) in FS_OpenVFS() 924 FS_FLocateFile(path, FSLFRT_LENGTH, &loc);
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H A D | sv_ccmds.c | 423 if (!FS_FLocateFile(expanded, FSLFRT_IFFOUND, NULL)) in SV_Map() 488 if (!FS_FLocateFile(expanded, FSLFRT_IFFOUND, NULL)) in SV_Map()
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H A D | pr2_cmds.c | 1675 if (!FS_FLocateFile(expanded, FSLFRT_IFFOUND, NULL)) in PF2_changelevel()
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/dports/games/mvdsv/mvdsv-0.34/src/ |
H A D | vfs.h | 138 int FS_FLocateFile(const char *filename, FSLF_ReturnType_e returntype, flocation_t *loc);
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H A D | fs.c | 208 int FS_FLocateFile(const char *filename, FSLF_ReturnType_e returntype, flocation_t *loc) in FS_FLocateFile() function 658 if (FS_FLocateFile(filename, FSLFRT_IFFOUND, &loc)) in FS_OpenVFS() 924 FS_FLocateFile(path, FSLFRT_LENGTH, &loc);
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H A D | sv_ccmds.c | 423 if (!FS_FLocateFile(expanded, FSLFRT_IFFOUND, NULL)) in SV_Map() 488 if (!FS_FLocateFile(expanded, FSLFRT_IFFOUND, NULL)) in SV_Map()
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H A D | pr2_cmds.c | 1675 if (!FS_FLocateFile(expanded, FSLFRT_IFFOUND, NULL)) in PF2_changelevel()
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