/dports/games/mirrormagic/mirrormagic-2.0.2/src/ |
H A D | cartoons.c | 263 pos_x = FULL_SXSIZE+delta_x; in AnimateToon() 272 pos_x = FULL_SXSIZE-anim->width; in AnimateToon() 274 pos_x = SimpleRND(FULL_SXSIZE-anim->width); in AnimateToon() 291 pos_x >= FULL_SXSIZE + anim->stepsize || in AnimateToon() 312 else if (pos_x>FULL_SXSIZE) in AnimateToon() 313 pos_x = FULL_SXSIZE; in AnimateToon() 335 else if (pos_x>FULL_SXSIZE-anim->width) in AnimateToon() 336 width -= (pos_x - (FULL_SXSIZE-anim->width)); in AnimateToon()
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H A D | tools.c | 122 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, REAL_SX, REAL_SY); in BackToFront() 197 ClearRectangle(window, REAL_SX,REAL_SY,FULL_SXSIZE,FULL_SYSIZE); in FadeToFront() 205 REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i); in FadeToFront() 215 REAL_SX,REAL_SY+i, FULL_SXSIZE,1, REAL_SX,REAL_SY+i); in FadeToFront() 223 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, in FadeToFront() 230 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, in FadeToFront() 237 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, in FadeToFront() 244 REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE, in FadeToFront() 258 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); in ClearWindow()
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H A D | init.c | 218 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); in InitGfx() 317 ClearRectangle(backbuffer, REAL_SX,REAL_SY, FULL_SXSIZE,FULL_SYSIZE); in InitGfxBackground()
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/game_sp/ |
H A D | main_sp.h | 69 #define FULL_SXSIZE (2 + SXSIZE + 2) macro
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H A D | MainForm.c | 33 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); in DisplayLevel()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/game_sp/ |
H A D | main_sp.h | 69 #define FULL_SXSIZE (2 + SXSIZE + 2) macro
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H A D | MainForm.c | 33 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); in DisplayLevel()
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/game_sp/ |
H A D | main_sp.h | 92 #define FULL_SXSIZE (2 + SXSIZE + 2) macro
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H A D | MainForm.c | 33 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); in DisplayLevel()
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/game_sp/ |
H A D | main_sp.h | 92 #define FULL_SXSIZE (2 + SXSIZE + 2) macro
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H A D | MainForm.c | 33 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); in DisplayLevel()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/ |
H A D | cartoons.c | 93 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in InitToons()
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H A D | init.c | 5459 ReCreateBitmap(&bitmap_db_toons, FULL_SXSIZE, FULL_SYSIZE, DEFAULT_DEPTH); in InitGfxBuffers() 5463 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in InitGfxBuffers() 5529 bitmap_db_toons = CreateBitmap(FULL_SXSIZE, FULL_SYSIZE, DEFAULT_DEPTH); in InitGfx() 5533 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in InitGfx() 5680 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); in InitGfxBackground()
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/ |
H A D | cartoons.c | 93 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in InitToons()
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H A D | init.c | 5459 ReCreateBitmap(&bitmap_db_toons, FULL_SXSIZE, FULL_SYSIZE, DEFAULT_DEPTH); in InitGfxBuffers() 5463 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in InitGfxBuffers() 5529 bitmap_db_toons = CreateBitmap(FULL_SXSIZE, FULL_SYSIZE, DEFAULT_DEPTH); in InitGfx() 5533 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in InitGfx() 5680 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); in InitGfxBackground()
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/ |
H A D | cartoons.c | 93 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in InitToons()
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H A D | main.c | 106 int FULL_SXSIZE = 2 + 17 * TILEX + 2; /* 2 + SXSIZE + 2 */ variable
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H A D | init.c | 5551 ReCreateBitmap(&bitmap_db_toons, FULL_SXSIZE, FULL_SYSIZE, DEFAULT_DEPTH); in InitGfxBuffers() 5555 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in InitGfxBuffers() 5622 bitmap_db_toons = CreateBitmap(FULL_SXSIZE, FULL_SYSIZE, DEFAULT_DEPTH); in InitGfx() 5626 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in InitGfx() 5773 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); in InitGfxBackground()
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H A D | tools.c | 249 DrawMaskedBorder_Rect(REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); in DrawMaskedBorder_FIELD() 371 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in BlitScreenToBitmap() 504 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, REAL_SX, REAL_SY); in BackToFront() 568 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in BackToFront() 848 width = FULL_SXSIZE; in FadeExt() 1128 DrawBackground(REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); in ClearField() 9124 new_full_sxsize != FULL_SXSIZE || in ChangeViewportPropertiesIfNeeded() 9138 FULL_SXSIZE = new_full_sxsize; in ChangeViewportPropertiesIfNeeded()
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H A D | main.h | 1018 #define FULL_SXSIZE (2 + SXSIZE + 2) 2928 extern int FULL_SXSIZE, FULL_SYSIZE;
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/ |
H A D | cartoons.c | 93 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in InitToons()
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H A D | main.c | 106 int FULL_SXSIZE = 2 + 17 * TILEX + 2; /* 2 + SXSIZE + 2 */ variable
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H A D | init.c | 5551 ReCreateBitmap(&bitmap_db_toons, FULL_SXSIZE, FULL_SYSIZE, DEFAULT_DEPTH); in InitGfxBuffers() 5555 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in InitGfxBuffers() 5622 bitmap_db_toons = CreateBitmap(FULL_SXSIZE, FULL_SYSIZE, DEFAULT_DEPTH); in InitGfx() 5626 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in InitGfx() 5773 ClearRectangle(backbuffer, REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); in InitGfxBackground()
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H A D | tools.c | 249 DrawMaskedBorder_Rect(REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); in DrawMaskedBorder_FIELD() 371 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in BlitScreenToBitmap() 504 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, REAL_SX, REAL_SY); in BackToFront() 568 REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE, in BackToFront() 848 width = FULL_SXSIZE; in FadeExt() 1128 DrawBackground(REAL_SX, REAL_SY, FULL_SXSIZE, FULL_SYSIZE); in ClearField() 9124 new_full_sxsize != FULL_SXSIZE || in ChangeViewportPropertiesIfNeeded() 9138 FULL_SXSIZE = new_full_sxsize; in ChangeViewportPropertiesIfNeeded()
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H A D | main.h | 1018 #define FULL_SXSIZE (2 + SXSIZE + 2) 2928 extern int FULL_SXSIZE, FULL_SYSIZE;
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