Searched refs:FULL_THROTTLE (Results 1 – 3 of 3) sorted by relevance
44 FULL_THROTTLE = 13, //!< set full throttle enumerator
739 snd_play( gamesnd_get_game_sound(ship_get_sound(Player_obj, GameSounds::FULL_THROTTLE)), 0.0f ); in read_keyboard_controls()
2236 parse_ship_sound("$FullThrottleSnd:", GameSounds::FULL_THROTTLE, sip); in parse_ship_sounds()