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Searched refs:FUNC_HSV2RGB (Results 1 – 6 of 6) sorted by relevance

/dports/devel/godot/godot-3.2.3-stable/scene/resources/
H A Dvisual_shader_nodes.cpp1680 } else if (func == FUNC_HSV2RGB) { in generate_code()
1700 } else if (func == FUNC_HSV2RGB) { in set_function()
1731 BIND_ENUM_CONSTANT(FUNC_HSV2RGB); in _bind_methods()
H A Dvisual_shader_nodes.h626 FUNC_HSV2RGB, in VARIANT_ENUM_CAST() enumerator
/dports/devel/godot-tools/godot-3.2.3-stable/scene/resources/
H A Dvisual_shader_nodes.cpp1680 } else if (func == FUNC_HSV2RGB) { in generate_code()
1700 } else if (func == FUNC_HSV2RGB) { in set_function()
1731 BIND_ENUM_CONSTANT(FUNC_HSV2RGB); in _bind_methods()
H A Dvisual_shader_nodes.h626 FUNC_HSV2RGB, in VARIANT_ENUM_CAST() enumerator
/dports/devel/godot/godot-3.2.3-stable/editor/plugins/
H A Dvisual_shader_editor_plugin.cpp2459 …Converts HSV vector to RGB equivalent."), VisualShaderNodeVectorFunc::FUNC_HSV2RGB, VisualShaderNo… in VisualShaderEditor()
/dports/devel/godot-tools/godot-3.2.3-stable/editor/plugins/
H A Dvisual_shader_editor_plugin.cpp2459 …Converts HSV vector to RGB equivalent."), VisualShaderNodeVectorFunc::FUNC_HSV2RGB, VisualShaderNo… in VisualShaderEditor()