Searched refs:FV3_AddEx (Results 1 – 3 of 3) sorted by relevance
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/ |
H A D | m_fixed.c | 292 vector3_t *FV3_AddEx(const vector3_t *a_i, const vector3_t *a_c, vector3_t *a_o) in FV3_AddEx() function 302 return FV3_AddEx(a_i, a_c, a_i); in FV3_Add() 458 return FV3_AddEx(&Line[0], &V, out); in FV3_ClosestPointOnLine()
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H A D | m_fixed.h | 366 vector3_t *FV3_AddEx(const vector3_t *a_i, const vector3_t *a_c, vector3_t *a_o);
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H A D | p_maputl.c | 112 FV3_AddEx(v1, &n, result); in P_ClosestPointOnLine3D()
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