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Searched refs:FV3_AddEx (Results 1 – 3 of 3) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dm_fixed.c292 vector3_t *FV3_AddEx(const vector3_t *a_i, const vector3_t *a_c, vector3_t *a_o) in FV3_AddEx() function
302 return FV3_AddEx(a_i, a_c, a_i); in FV3_Add()
458 return FV3_AddEx(&Line[0], &V, out); in FV3_ClosestPointOnLine()
H A Dm_fixed.h366 vector3_t *FV3_AddEx(const vector3_t *a_i, const vector3_t *a_c, vector3_t *a_o);
H A Dp_maputl.c112 FV3_AddEx(v1, &n, result); in P_ClosestPointOnLine3D()