/dports/devel/emscripten/emscripten-2.0.3/tests/cubescript/ |
H A D | command.h | 143 #define FVARN(name, global, min, cur, max) _FVAR(name, global, min, cur, max, 0) macro
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/dports/games/sauerbraten/sauerbraten/src/shared/ |
H A D | command.h | 302 #define FVARN(name, global, min, cur, max) _FVAR(name, global, min, cur, max, 0) macro
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/dports/games/redeclipse16/base-1.6.0/src/shared/ |
H A D | command.h | 386 #define FVARN(flags, name, global, min, cur, max) _FVAR(name, global, min, cur, max, flags) macro
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/dports/games/tesseract/tesseract/src/shared/ |
H A D | command.h | 364 #define FVARN(name, global, min, cur, max) _FVAR(name, global, min, cur, max, 0) macro
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/dports/games/tesseract-data/tesseract/src/shared/ |
H A D | command.h | 364 #define FVARN(name, global, min, cur, max) _FVAR(name, global, min, cur, max, 0) macro
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/dports/games/bloodfrontier/bloodfrontier/src/shared/ |
H A D | command.h | 183 #define FVARN(name, global, min, cur, max) _FVAR(name, global, min, cur, max, IDF_COMPLETE) macro
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/dports/games/redeclipse/base-2.0.0/src/shared/ |
H A D | command.h | 474 #define FVARN(flags, name, global, min, cur, max) _FVAR(name, global, min, cur, max, flags, 0) macro
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/dports/games/redeclipse16/base-1.6.0/src/engine/ |
H A D | rendergl.cpp | 737 FVARN(IDF_PERSIST, aspect, forceaspect, 0, 0, 1e3f);
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/dports/games/redeclipse/base-2.0.0/src/engine/ |
H A D | rendergl.cpp | 1380 FVARN(IDF_PERSIST, aspect, forceaspect, 0, 0, 1e3f);
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