/dports/x11-toolkits/fox16/fox-1.6.57/include/ |
H A D | FXRanged.h | 35 class FXAPI FXRanged { 42 FXRanged(){} in FXRanged() function 45 FXRanged(const FXRanged& bounds):lower(bounds.lower),upper(bounds.upper){} in FXRanged() function 60 FXRanged& set(const FXRanged& bounds){ lower=bounds.lower; upper=bounds.upper; return *this; } in set() 127 FXRanged& include(const FXRanged& box); 139 friend FXAPI bool overlap(const FXRanged& a,const FXRanged& b); 145 friend FXAPI FXRanged unite(const FXRanged& a,const FXRanged& b); 148 friend FXAPI FXRanged intersect(const FXRanged& a,const FXRanged& b); 158 extern FXAPI bool overlap(const FXRanged& a,const FXRanged& b); 160 extern FXAPI FXRanged unite(const FXRanged& a,const FXRanged& b); [all …]
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H A D | FXSphered.h | 31 class FXRanged; variable 54 FXSphered(const FXRanged& bounds); 85 bool contains(const FXRanged& box) const; 103 FXSphered& include(const FXRanged& box); 106 FXSphered& includeInRadius(const FXRanged& box); 121 friend FXAPI bool overlap(const FXRanged& a,const FXSphered& b); 124 friend FXAPI bool overlap(const FXSphered& a,const FXRanged& b); 137 extern FXAPI bool overlap(const FXRanged& a,const FXSphered& b); 138 extern FXAPI bool overlap(const FXSphered& a,const FXRanged& b);
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/dports/math/reduce/Reduce-svn5758-src/csl/fox/include/ |
H A D | FXRanged.h | 35 class FXAPI FXRanged { 42 FXRanged(){} in FXRanged() function 45 FXRanged(const FXRanged& bounds):lower(bounds.lower),upper(bounds.upper){} in FXRanged() function 60 FXRanged& set(const FXRanged& bounds){ lower=bounds.lower; upper=bounds.upper; return *this; } in set() 127 FXRanged& include(const FXRanged& box); 139 friend FXAPI bool overlap(const FXRanged& a,const FXRanged& b); 145 friend FXAPI FXRanged unite(const FXRanged& a,const FXRanged& b); 148 friend FXAPI FXRanged intersect(const FXRanged& a,const FXRanged& b); 158 extern FXAPI bool overlap(const FXRanged& a,const FXRanged& b); 160 extern FXAPI FXRanged unite(const FXRanged& a,const FXRanged& b); [all …]
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H A D | FXSphered.h | 31 class FXRanged; variable 54 FXSphered(const FXRanged& bounds); 85 bool contains(const FXRanged& box) const; 103 FXSphered& include(const FXRanged& box); 106 FXSphered& includeInRadius(const FXRanged& box); 121 friend FXAPI bool overlap(const FXRanged& a,const FXSphered& b); 124 friend FXAPI bool overlap(const FXSphered& a,const FXRanged& b); 137 extern FXAPI bool overlap(const FXRanged& a,const FXSphered& b); 138 extern FXAPI bool overlap(const FXSphered& a,const FXRanged& b);
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H A D | Makefile.am | 221 FXRanged.h \
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/dports/x11-toolkits/fox14/fox-1.4.35/include/ |
H A D | FXRanged.h | 35 class FXAPI FXRanged { 42 FXRanged(){} in FXRanged() function 45 FXRanged(const FXRanged& bounds):lower(bounds.lower),upper(bounds.upper){} in FXRanged() function 54 FXRanged(const FXSphered& sphere); 111 FXRanged& include(const FXRanged& box); 123 friend FXAPI FXbool overlap(const FXRanged& a,const FXRanged& b); 129 friend FXAPI FXRanged unite(const FXRanged& a,const FXRanged& b); 132 friend FXAPI FXRanged intersect(const FXRanged& a,const FXRanged& b); 142 extern FXAPI FXbool overlap(const FXRanged& a,const FXRanged& b); 143 extern FXAPI FXRanged unite(const FXRanged& a,const FXRanged& b); [all …]
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H A D | FXSphered.h | 31 class FXRanged; variable 54 FXSphered(const FXRanged& bounds); 72 FXbool contains(const FXRanged& box) const; 84 FXSphered& include(const FXRanged& box); 96 friend FXAPI FXbool overlap(const FXRanged& a,const FXSphered& b); 99 friend FXAPI FXbool overlap(const FXSphered& a,const FXRanged& b); 112 extern FXAPI FXbool overlap(const FXRanged& a,const FXSphered& b); 113 extern FXAPI FXbool overlap(const FXSphered& a,const FXRanged& b);
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H A D | Makefile.am | 151 FXRanged.h \
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/dports/audio/gogglesmm/gogglesmm-1.2.2/cfox/include/ |
H A D | FXRanged.h | 32 class FXAPI FXRanged { 39 FXRanged(){} in FXRanged() function 42 FXRanged(const FXRanged& bounds):lower(bounds.lower),upper(bounds.upper){} in FXRanged() function 57 FXRanged(const FXSphered& sphere); 60 …FXRanged& operator=(const FXRanged& bounds){ lower=bounds.lower; upper=bounds.upper; return *this;… 63 FXRanged& set(const FXRanged& bounds){ lower=bounds.lower; upper=bounds.upper; return *this; } in set() 142 FXRanged& include(const FXRanged& box); 163 ~FXRanged(){} in ~FXRanged() 168 extern FXAPI FXbool overlap(const FXRanged& a,const FXRanged& b); 171 extern FXAPI FXRanged unite(const FXRanged& a,const FXRanged& b); [all …]
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H A D | FXSphered.h | 27 class FXRanged; variable 51 FXSphered(const FXRanged& bounds); 88 FXbool contains(const FXRanged& box) const; 106 FXSphered& include(const FXRanged& box); 109 FXSphered& includeInRadius(const FXRanged& box); 135 extern FXAPI FXbool overlap(const FXRanged& a,const FXSphered& b); 138 extern FXAPI FXbool overlap(const FXSphered& a,const FXRanged& b);
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/dports/x11-toolkits/fox17/fox-1.7.77/include/ |
H A D | FXRanged.h | 32 class FXAPI FXRanged { 39 FXRanged(){} in FXRanged() function 42 FXRanged(const FXRanged& bounds):lower(bounds.lower),upper(bounds.upper){} in FXRanged() function 57 FXRanged(const FXSphered& sphere); 60 …FXRanged& operator=(const FXRanged& bounds){ lower=bounds.lower; upper=bounds.upper; return *this;… 63 FXRanged& set(const FXRanged& bounds){ lower=bounds.lower; upper=bounds.upper; return *this; } in set() 142 FXRanged& include(const FXRanged& box); 163 ~FXRanged(){} in ~FXRanged() 168 extern FXAPI FXbool overlap(const FXRanged& a,const FXRanged& b); 171 extern FXAPI FXRanged unite(const FXRanged& a,const FXRanged& b); [all …]
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H A D | FXSphered.h | 27 class FXRanged; variable 51 FXSphered(const FXRanged& bounds); 88 FXbool contains(const FXRanged& box) const; 106 FXSphered& include(const FXRanged& box); 109 FXSphered& includeInRadius(const FXRanged& box); 135 extern FXAPI FXbool overlap(const FXRanged& a,const FXSphered& b); 138 extern FXAPI FXbool overlap(const FXSphered& a,const FXRanged& b);
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/dports/x11-toolkits/fox16/fox-1.6.57/src/ |
H A D | FXRanged.cpp | 48 FXRanged::FXRanged(const FXSphered& sphere): in FXRanged() function in FX::FXRanged 94 FXVec3d FXRanged::center() const { in center() 100 bool FXRanged::empty() const { in empty() 118 bool FXRanged::contains(const FXRanged& bounds) const { in contains() 130 FXRanged& FXRanged::include(FXdouble x,FXdouble y,FXdouble z){ in include() 139 FXRanged& FXRanged::include(const FXVec3d& v){ in include() 145 FXRanged& FXRanged::include(const FXRanged& box){ in include() 154 FXRanged& FXRanged::include(const FXSphered& sphere){ in include() 165 bool overlap(const FXRanged& a,const FXRanged& b){ in overlap() 171 FXRanged unite(const FXRanged& a,const FXRanged& b){ in unite() [all …]
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H A D | FXSphered.cpp | 52 FXSphered::FXSphered(const FXRanged& bounds):center(bounds.center()),radius(bounds.diameter()*0.5){ in FXSphered() 69 bool FXSphered::contains(const FXRanged& box) const { in contains() 147 FXSphered& FXSphered::include(const FXRanged& box){ in include() 168 FXSphered& FXSphered::includeInRadius(const FXRanged& box){ in includeInRadius() 274 bool overlap(const FXSphered& a,const FXRanged& b){ in overlap() 300 bool overlap(const FXRanged& a,const FXSphered& b){ in overlap()
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/dports/math/reduce/Reduce-svn5758-src/csl/fox/src/ |
H A D | FXRanged.cpp | 48 FXRanged::FXRanged(const FXSphered& sphere): in FXRanged() function in FX::FXRanged 94 FXVec3d FXRanged::center() const { in center() 100 bool FXRanged::empty() const { in empty() 118 bool FXRanged::contains(const FXRanged& bounds) const { in contains() 130 FXRanged& FXRanged::include(FXdouble x,FXdouble y,FXdouble z){ in include() 139 FXRanged& FXRanged::include(const FXVec3d& v){ in include() 145 FXRanged& FXRanged::include(const FXRanged& box){ in include() 154 FXRanged& FXRanged::include(const FXSphered& sphere){ in include() 165 bool overlap(const FXRanged& a,const FXRanged& b){ in overlap() 171 FXRanged unite(const FXRanged& a,const FXRanged& b){ in unite() [all …]
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H A D | FXSphered.cpp | 52 FXSphered::FXSphered(const FXRanged& bounds):center(bounds.center()),radius(bounds.diameter()*0.5){ in FXSphered() 69 bool FXSphered::contains(const FXRanged& box) const { in contains() 147 FXSphered& FXSphered::include(const FXRanged& box){ in include() 168 FXSphered& FXSphered::includeInRadius(const FXRanged& box){ in includeInRadius() 274 bool overlap(const FXSphered& a,const FXRanged& b){ in overlap() 300 bool overlap(const FXRanged& a,const FXSphered& b){ in overlap()
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/dports/audio/gogglesmm/gogglesmm-1.2.2/cfox/lib/ |
H A D | FXRanged.cpp | 48 FXRanged::FXRanged(const FXSphered& sphere): in FXRanged() function in FX::FXRanged 100 FXbool FXRanged::empty() const { in empty() 118 FXbool FXRanged::contains(const FXRanged& bounds) const { in contains() 130 FXRanged& FXRanged::include(FXdouble x,FXdouble y,FXdouble z){ in include() 142 FXRanged& FXRanged::include(const FXVec3d& v){ in include() 148 FXRanged& FXRanged::include(const FXRanged& box){ in include() 160 FXRanged& FXRanged::include(const FXSphered& sphere){ in include() 174 FXbool overlap(const FXRanged& a,const FXRanged& b){ in overlap() 180 FXRanged unite(const FXRanged& a,const FXRanged& b){ in unite() 186 FXRanged intersect(const FXRanged& a,const FXRanged& b){ in intersect() [all …]
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H A D | FXSphered.cpp | 50 FXSphered::FXSphered(const FXRanged& bounds):center(bounds.center()),radius(bounds.diameter()*0.5){ in FXSphered() 67 FXbool FXSphered::contains(const FXRanged& box) const { in contains() 143 FXSphered& FXSphered::include(const FXRanged& box){ in include() 164 FXSphered& FXSphered::includeInRadius(const FXRanged& box){ in includeInRadius() 272 FXbool overlap(const FXSphered& a,const FXRanged& b){ in overlap() 285 FXbool overlap(const FXRanged& a,const FXSphered& b){ in overlap()
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/dports/x11-toolkits/fox17/fox-1.7.77/lib/ |
H A D | FXRanged.cpp | 48 FXRanged::FXRanged(const FXSphered& sphere): in FXRanged() function in FX::FXRanged 100 FXbool FXRanged::empty() const { in empty() 118 FXbool FXRanged::contains(const FXRanged& bounds) const { in contains() 130 FXRanged& FXRanged::include(FXdouble x,FXdouble y,FXdouble z){ in include() 142 FXRanged& FXRanged::include(const FXVec3d& v){ in include() 148 FXRanged& FXRanged::include(const FXRanged& box){ in include() 160 FXRanged& FXRanged::include(const FXSphered& sphere){ in include() 174 FXbool overlap(const FXRanged& a,const FXRanged& b){ in overlap() 180 FXRanged unite(const FXRanged& a,const FXRanged& b){ in unite() 186 FXRanged intersect(const FXRanged& a,const FXRanged& b){ in intersect() [all …]
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H A D | FXSphered.cpp | 50 FXSphered::FXSphered(const FXRanged& bounds):center(bounds.center()),radius(bounds.diameter()*0.5){ in FXSphered() 67 FXbool FXSphered::contains(const FXRanged& box) const { in contains() 143 FXSphered& FXSphered::include(const FXRanged& box){ in include() 164 FXSphered& FXSphered::includeInRadius(const FXRanged& box){ in includeInRadius() 272 FXbool overlap(const FXSphered& a,const FXRanged& b){ in overlap() 285 FXbool overlap(const FXRanged& a,const FXSphered& b){ in overlap()
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/dports/x11-toolkits/fox14/fox-1.4.35/src/ |
H A D | FXRanged.cpp | 48 FXRanged::FXRanged(const FXSphered& sphere): in FXRanged() function in FX::FXRanged 88 FXVec3d FXRanged::center() const { in center() 94 FXbool FXRanged::empty() const { in empty() 111 FXbool FXRanged::contains(const FXRanged& bounds) const { in contains() 123 FXRanged& FXRanged::include(FXdouble x,FXdouble y,FXdouble z){ in include() 132 FXRanged& FXRanged::include(const FXVec3d& v){ in include() 138 FXRanged& FXRanged::include(const FXRanged& box){ in include() 147 FXRanged& FXRanged::include(const FXSphered& sphere){ in include() 158 FXbool overlap(const FXRanged& a,const FXRanged& b){ in overlap() 164 FXRanged unite(const FXRanged& a,const FXRanged& b){ in unite() [all …]
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H A D | FXSphered.cpp | 52 FXSphered::FXSphered(const FXRanged& bounds):center(bounds.center()),radius(bounds.diameter()*0.5){ in FXSphered() 70 FXbool FXSphered::contains(const FXRanged& box) const { in contains() 127 FXSphered& FXSphered::include(const FXRanged& box){ in include() 208 FXbool overlap(const FXSphered& a,const FXRanged& b){ in overlap() 234 FXbool overlap(const FXRanged& a,const FXSphered& b){ in overlap()
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H A D | Makefile.dmc | 249 FXRanged.cpp \ 496 FXRanged.obj \
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H A D | Makefile.dmc.resp | 145 +FXRanged.obj &
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H A D | Makefile.bc.resp | 145 +FXRanged.obj &
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