Searched refs:FactionStringToIndex (Results 1 – 3 of 3) sorted by relevance
380 std::map<std::string, int> FactionStringToIndex; variable447 if (FactionStringToIndex.find(faction_ident) != FactionStringToIndex.end()) { in GetFactionIndexByName()448 return FactionStringToIndex[faction_ident]; in GetFactionIndexByName()460 if (FactionStringToIndex.find(faction_ident) != FactionStringToIndex.end()) { in GetFaction()461 return PlayerRaces.Factions[FactionStringToIndex[faction_ident]]; in GetFaction()4579 FactionStringToIndex[faction_name] = faction_id; in SetFactionStringToIndex()
3542 FactionStringToIndex.erase(PlayerRaces.Factions[faction]->Ident); in DeleteModFaction()3642 FactionStringToIndex.erase(PlayerRaces.Factions[i]->Ident); in DisableMod()
911 extern std::map<std::string, int> FactionStringToIndex;