Searched refs:FailQuest (Results 1 – 3 of 3) sorted by relevance
283 void FailQuest(CQuest *quest, std::string fail_reason = "");
2742 this->FailQuest(this->CurrentQuests[i], failed_quest); in UpdateCurrentQuests()2818 void CPlayer::FailQuest(CQuest *quest, std::string fail_reason) in FailQuest() function in CPlayer
3514 p->FailQuest(quest); in CclSetPlayerData()