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Searched refs:FastChaseStrafeCount (Results 1 – 5 of 5) sorted by relevance

/dports/games/vavoom/vavoom-1.33/progs/common/linespec/
H A DActor.MonsterAi.vc694 if (FastChaseStrafeCount > 0)
696 FastChaseStrafeCount--;
700 FastChaseStrafeCount = 0;
716 FastChaseStrafeCount = 3; // strafe time
781 if ((!FastChase || !FastChaseStrafeCount) && !DontMove)
H A DEntityEx.Head.vc394 int FastChaseStrafeCount;
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_enemy.cpp2373 if (actor->FastChaseStrafeCount > 0) in A_DoChase()
2375 actor->FastChaseStrafeCount--; in A_DoChase()
2379 actor->FastChaseStrafeCount = 0; in A_DoChase()
2392 actor->FastChaseStrafeCount = 3; // strafe time in A_DoChase()
2469 if ((!fastchase || !actor->FastChaseStrafeCount) && !dontmove) in A_DoChase()
H A Dactor.h1089 int FastChaseStrafeCount; variable
H A Dp_mobj.cpp304 << FastChaseStrafeCount in Serialize()