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Searched refs:FindBestNearbyCover (Results 1 – 3 of 3) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/
H A DAI.h158 INT16 FindBestNearbyCover(SOLDIERTYPE *pSoldier, INT32 morale, INT32 *pPercentBetter);
H A DDecideAction.cc1407 pSoldier->usActionData = FindBestNearbyCover(pSoldier,pSoldier->bAIMorale,&iDummy); in DecideActionYellow()
2141 pSoldier->usActionData = FindBestNearbyCover(pSoldier,pSoldier->bAIMorale,&iDummy); in DecideActionRed()
3073 sBestCover = FindBestNearbyCover(pSoldier,pSoldier->bAIMorale,&iCoverPercentBetter); in DecideActionBlack()
H A DFindLocations.cc502 INT16 FindBestNearbyCover(SOLDIERTYPE *pSoldier, INT32 morale, INT32 *piPercentBetter) in FindBestNearbyCover() function