Searched refs:FindBestNearbyCover (Results 1 – 3 of 3) sorted by relevance
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/TacticalAI/ |
H A D | AI.h | 158 INT16 FindBestNearbyCover(SOLDIERTYPE *pSoldier, INT32 morale, INT32 *pPercentBetter);
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H A D | DecideAction.cc | 1407 pSoldier->usActionData = FindBestNearbyCover(pSoldier,pSoldier->bAIMorale,&iDummy); in DecideActionYellow() 2141 pSoldier->usActionData = FindBestNearbyCover(pSoldier,pSoldier->bAIMorale,&iDummy); in DecideActionRed() 3073 sBestCover = FindBestNearbyCover(pSoldier,pSoldier->bAIMorale,&iCoverPercentBetter); in DecideActionBlack()
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H A D | FindLocations.cc | 502 INT16 FindBestNearbyCover(SOLDIERTYPE *pSoldier, INT32 morale, INT32 *piPercentBetter) in FindBestNearbyCover() function
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