Searched refs:FindMatSlide (Results 1 – 4 of 4) sorted by relevance
/dports/games/openclonk/openclonk-release-8.1-src/src/mape/cpp-handles/ |
H A D | landscape-handle.cpp | 38 bool C4Landscape::FindMatSlide(int&, int&, int, int, int) const { return false; } in FindMatSlide() function in C4Landscape
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/dports/games/openclonk/openclonk-release-8.1-src/src/landscape/ |
H A D | C4Landscape.h | 86 bool FindMatSlide(int32_t &fx, int32_t &fy, int32_t ydir, int32_t mdens, int32_t mslide) const;
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H A D | C4Material.cpp | 704 …if (!no_slide && ::Landscape.FindMatSlide(iSlideX,iSlideY,Sign(GravAccel),mdens,::MaterialMap.Map[… in mrfInsertCheck()
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H A D | C4Landscape.cpp | 1006 while (FindMatSlide(*tx, *ty, +1, mdens, ::MaterialMap.Map[mat].MaxSlide)) in InsertMaterial() 3144 bool C4Landscape::FindMatSlide(int32_t &fx, int32_t &fy, int32_t ydir, int32_t mdens, int32_t mslid… in FindMatSlide() function in C4Landscape
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