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Searched refs:FindNearestPoint (Results 1 – 25 of 54) sorted by relevance

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/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/LuaScripts/
H A D39_CrowdNavigation.lua244 …connectionStart.worldPosition = navMesh:FindNearestPoint(boxPos + Vector3(boxHalfSize, -boxHalfSiz…
246 …connectionEnd.worldPosition = navMesh:FindNearestPoint(boxPos + Vector3(boxHalfSize, boxHalfSize, …
265 …clone.position = navMesh:FindNearestPoint(Vector3(Random(80.0) - 40.0, size * 0.5 , Random(80.0) -…
279 local pathPos = navMesh:FindNearestPoint(hitPos, Vector3.ONE)
493 …local newPos = scene_:GetComponent("DynamicNavigationMesh"):FindNearestPoint(node.position, Vector…
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Samples/39_CrowdNavigation/
H A DCrowdNavigation.cpp309 …connectionStart->SetWorldPosition(navMesh->FindNearestPoint(boxPos + Vector3(boxHalfSize, -boxHalf… in CreateBoxOffMeshConnections()
311 …connectionEnd->SetWorldPosition(navMesh->FindNearestPoint(boxPos + Vector3(boxHalfSize, boxHalfSiz… in CreateBoxOffMeshConnections()
334 …clone->SetPosition(navMesh->FindNearestPoint(Vector3(Random(80.0f) - 40.0f, size * 0.5f, Random(80… in CreateMovingBarrels()
351 Vector3 pathPos = navMesh->FindNearestPoint(hitPos, Vector3(1.0f, 1.0f, 1.0f)); in SetPathPoint()
597 …Vector3 newPos = scene_->GetComponent<DynamicNavigationMesh>()->FindNearestPoint(node->GetPosition… in HandleCrowdAgentFailure()
/dports/science/xdrawchem/xdrawchem-a3f74c34eb09fa72ee16848ec6901049ca5309d5/xdrawchem/
H A Dcurvearrow.h38 DPoint *FindNearestPoint(DPoint *, double &);
H A Darrow.h40 DPoint *FindNearestPoint(DPoint *, double &);
H A Dgobject.h39 DPoint *FindNearestPoint(DPoint *, double &);
H A Dsymbol.h35 DPoint *FindNearestPoint(DPoint *, double &);
H A Dbracket.h39 DPoint *FindNearestPoint(DPoint *, double &);
H A Dbond.h51 DPoint *FindNearestPoint(DPoint *, double &);
H A Ddrawable.h42 virtual DPoint *FindNearestPoint(DPoint *, double &);
H A Dchemdata.cpp214 DPoint *ChemData::FindNearestPoint(DPoint *target, double &dist) { in FindNearestPoint() function in ChemData
218 d1 = curr_draw->FindNearestPoint(target, d1dist); in FindNearestPoint()
H A Dtext.h42 DPoint *FindNearestPoint(DPoint *, double &);
H A Dchemdata.h68 DPoint *FindNearestPoint(DPoint *, double &);
H A Drender2d_event.cpp1366 nearestPoint = c->FindNearestPoint(e, dist); in mouseMoveEvent()
1624 nearestPoint = c->FindNearestPoint(endpoint, dist); in mouseMoveEvent()
1661 nearestPoint = c->FindNearestPoint(endpoint, dist); in mouseMoveEvent()
1739 nearestPoint = c->FindNearestPoint(endpoint, dist); in mouseMoveEvent()
1769 nearestPoint = c->FindNearestPoint(endpoint, dist); in mouseMoveEvent()
1799 nearestPoint = c->FindNearestPoint(endpoint, dist); in mouseMoveEvent()
H A Dmolecule.h53 DPoint *FindNearestPoint(DPoint *, double &);
H A Dcurvearrow.cpp176 DPoint *CurveArrow::FindNearestPoint(DPoint *target, double &dist) { in FindNearestPoint() function in CurveArrow
H A Drender2d_select.cpp51 np = c->FindNearestPoint(&e, dist);
H A Darrow.cpp219 DPoint *Arrow::FindNearestPoint(DPoint * /*target*/, double &dist) { in FindNearestPoint() function in Arrow
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/Navigation/
H A DCrowdManager.h108 Vector3 FindNearestPoint(const Vector3& point, int queryFilterType, dtPolyRef* nearestRef = 0);
H A DNavigationMesh.h160 Vector3 FindNearestPoint
/dports/graphics/urho3d/Urho3D-1.7.1/Source/Urho3D/LuaScript/pkgs/Navigation/
H A DCrowdManager.pkg19 Vector3 FindNearestPoint(const Vector3& point, int queryFilterType);
H A DNavigationMesh.pkg50 Vector3 FindNearestPoint(const Vector3& point, const Vector3& extents = Vector3::ONE);
/dports/graphics/urho3d/Urho3D-1.7.1/bin/Data/Scripts/
H A D39_CrowdNavigation.as120 …// Creating connections post-build here allows us to use FindNearestPoint() to procedurally set ac…
257 …connectionStart.worldPosition = navMesh.FindNearestPoint(boxPos + Vector3(boxHalfSize, -boxHalfSiz…
259 …connectionEnd.worldPosition = navMesh.FindNearestPoint(boxPos + Vector3(boxHalfSize, boxHalfSize, …
281 …clone.position = navMesh.FindNearestPoint(Vector3(Random(80.0) - 40.0, size * 0.5 , Random(80.0) -…
298 Vector3 pathPos = navMesh.FindNearestPoint(hitPos, Vector3(1.0f, 1.0f, 1.0f));
541 …ynamicNavigationMesh>(scene_.GetComponent("DynamicNavigationMesh")).FindNearestPoint(node.position…
/dports/editors/lazarus/lazarus/components/tachart/
H A Dtatools.pas414 procedure FindNearestPoint(APoint: TPoint); procedure
1621 procedure TDataPointTool.FindNearestPoint(APoint: TPoint); procedure
1732 FindNearestPoint(APoint);
1774 FindNearestPoint(APoint);
1856 FindNearestPoint(APoint);
2020 FindNearestPoint(APoint);
/dports/editors/lazarus-qt5/lazarus/components/tachart/
H A Dtatools.pas414 procedure FindNearestPoint(APoint: TPoint); procedure
1621 procedure TDataPointTool.FindNearestPoint(APoint: TPoint); procedure
1732 FindNearestPoint(APoint);
1774 FindNearestPoint(APoint);
1856 FindNearestPoint(APoint);
2020 FindNearestPoint(APoint);
/dports/editors/lazarus-qt5-devel/lazarus-6df7e8756882f7d7f28f662011ee72f21746c580/components/tachart/
H A Dtatools.pas430 procedure FindNearestPoint(APoint: TPoint); procedure
1821 procedure TDataPointTool.FindNearestPoint(APoint: TPoint); procedure
1935 FindNearestPoint(APoint);
1977 FindNearestPoint(APoint);
2059 FindNearestPoint(APoint);
2241 FindNearestPoint(APoint);

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