Searched refs:FirstExplosionState (Results 1 – 1 of 1) sorted by relevance
442 boolean FirstExplosionState(statetype *state) in FirstExplosionState() function1440 if (FirstExplosionState(state)) in SpawnNewObj()2668 if (FirstExplosionState(ob->state)) in MissileHit()2905 if (FirstExplosionState(ob->state)) in MissileHit()2923 if (FirstExplosionState(new->state)) in MissileHit()13068 if (FirstExplosionState(new->state)) in ShootSprite()