Searched refs:Fix2DAspect (Results 1 – 1 of 1) sorted by relevance
35 int Fix2DAspect=Fix2DAspectDefault; variable58 if(Dimension<3 && Fix2DAspect) { in ChangeSize()142 if(Fix2DAspect) { in KeyPush()214 if(Fix2DAspect) { in SpecialKeyPush2()348 if(Dimension==2 && !Fix2DAspect) { in gl2Initialize()447 else if(!strcmp(variable,"Fix2DAspect")) value=(float) Fix2DAspect; in gl2GetNumber()473 if(value>=0) Fix2DAspect=value; in gl2SetOptionInt()474 else value=Fix2DAspect; } in gl2SetOptionInt()