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Searched refs:FlatFill (Results 1 – 16 of 16) sorted by relevance

/dports/games/zdoom/zdoom-2.8.1/src/
H A Dv_draw.cpp836 FlatFill (0, 0, Width, bordtop, img); // Top in FillBorder()
837 FlatFill (0, bordtop, bordleft, Height - bordbottom, img); // Left in FillBorder()
839 FlatFill (0, Height - bordbottom, Width, Height, img); // Bottom in FillBorder()
1422 screen->FlatFill(left, top - p->GetHeight(), right, top, p, true); in V_DrawFrame()
1424 screen->FlatFill(left, bottom, right, bottom + p->GetHeight(), p, true); in V_DrawFrame()
1428 screen->FlatFill(left - p->GetWidth(), top, left, bottom, p, true); in V_DrawFrame()
1430 screen->FlatFill(right, top, right + p->GetWidth(), bottom, p, true); in V_DrawFrame()
1460 screen->FlatFill (x1, y1, x2, y2, TexMan(picnum)); in V_DrawBorder()
1526 screen->FlatFill(viewwindowx, viewwindowy - p->GetHeight(), in V_DrawTopBorder()
1530 screen->FlatFill(viewwindowx - p->GetWidth(), viewwindowy, in V_DrawTopBorder()
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H A Dv_video.h177 …virtual void FlatFill (int left, int top, int right, int bottom, FTexture *src, bool local_origin=…
H A Dv_video.cpp270 void DCanvas::FlatFill (int left, int top, int right, int bottom, FTexture *src, bool local_origin) in FlatFill() function in DCanvas
H A Dwi_stuff.cpp657 screen->FlatFill(0, 0, SCREENWIDTH, SCREENHEIGHT, background); in WI_drawBackground()
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dv_draw.cpp852 FlatFill (0, 0, Width, bordtop, img); // Top in FillBorder()
853 FlatFill (0, bordtop, bordleft, Height - bordbottom, img); // Left in FillBorder()
855 FlatFill (0, Height - bordbottom, Width, Height, img); // Bottom in FillBorder()
1444 screen->FlatFill(left, top - p->GetHeight(), right, top, p, true);
1446 screen->FlatFill(left, bottom, right, bottom + p->GetHeight(), p, true);
1450 screen->FlatFill(left - p->GetWidth(), top, left, bottom, p, true);
1452 screen->FlatFill(right, top, right + p->GetWidth(), bottom, p, true);
1482 screen->FlatFill (x1, y1, x2, y2, TexMan(picnum));
1548 screen->FlatFill(viewwindowx, viewwindowy - p->GetHeight(),
1552 screen->FlatFill(viewwindowx - p->GetWidth(), viewwindowy,
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H A Did_vh.cpp337 screen->FlatFill(ix, iy, ix2, iy2, tex, local); in VWB_DrawFill()
H A Dv_video.h203 …virtual void FlatFill (int left, int top, int right, int bottom, FTexture *src, bool local_origin=…
H A Dv_video.cpp122 void DCanvas::FlatFill (int left, int top, int right, int bottom, FTexture *src, bool local_origin) in FlatFill() function in DCanvas
/dports/games/zdoom/zdoom-2.8.1/src/win32/
H A Dwin32iface.h263 void FlatFill (int left, int top, int right, int bottom, FTexture *src, bool local_origin);
H A Dfb_d3d9.cpp2961 void D3DFB::FlatFill(int left, int top, int right, int bottom, FTexture *src, bool local_origin) in FlatFill() function in D3DFB
2965 Super::FlatFill(left, top, right, bottom, src, local_origin); in FlatFill()
/dports/games/odamex/odamex-src-0.7.0/client/src/
H A Df_finale.cpp191 screen->FlatFill (0,0, screen->width, screen->height, in F_TextWrite()
H A Dv_video.cpp143 void DCanvas::FlatFill (int left, int top, int right, int bottom, const byte *src) const in FlatFill() function in DCanvas
H A Dr_draw.cpp1484 screen->FlatFill (x1 & ~63, y1, x2, y2, in R_DrawBorder()
/dports/games/zdoom/zdoom-2.8.1/src/g_shared/
H A Dshared_sbar.cpp1097 screen->FlatFill(0, y, x, y + p->GetHeight(), p, true); in RefreshBackground()
1098 screen->FlatFill(x2, y, SCREENWIDTH, y + p->GetHeight(), p, true); in RefreshBackground()
/dports/games/zdoom/zdoom-2.8.1/src/intermission/
H A Dintermission.cpp189 screen->FlatFill (0,0, SCREENWIDTH, SCREENHEIGHT, TexMan[mBackground]); in Drawer()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dv_video.h173 void FlatFill (int left, int top, int right, int bottom, const byte *src) const;