/dports/games/openjk/OpenJK-07675e2/codeJK2/game/ |
H A D | g_cmds.cpp | 32 extern void ForceThrow( gentity_t *self, qboolean pull ); 1061 ForceThrow( ent, qfalse ); in ClientCommand() 1066 ForceThrow( ent, qtrue ); in ClientCommand()
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H A D | AI_Jedi.cpp | 61 extern void ForceThrow( gentity_t *self, qboolean pull ); 868 ForceThrow( NPC, qfalse ); in Jedi_CombatDistance() 876 ForceThrow( NPC, qfalse ); in Jedi_CombatDistance() 999 ForceThrow( NPC, qtrue ); in Jedi_CombatDistance() 2766 ForceThrow( NPC, qfalse ); in Jedi_EvasionSaber() 2795 ForceThrow( NPC, qfalse ); in Jedi_EvasionSaber() 4968 ForceThrow( NPC, qfalse ); in Jedi_Attack()
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H A D | wp_saber.cpp | 115 void ForceThrow( gentity_t *self, qboolean pull ); 4989 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck() 5013 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck() 5046 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck() 5581 void ForceThrow( gentity_t *self, qboolean pull ) in ForceThrow() function 6999 ForceThrow( traceEnt, qfalse ); in ForceGrip() 7010 ForceThrow( traceEnt, qfalse ); in ForceGrip() 8079 ForceThrow( gripEnt, qfalse ); in WP_ForcePowerRun()
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H A D | bg_pmove.cpp | 8390 extern void ForceThrow( gentity_t *self, qboolean pull ); 8413 ForceThrow( ent, qfalse ); in PM_CheckForceUseButton() 8416 ForceThrow( ent, qtrue ); in PM_CheckForceUseButton()
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/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | wp_saber.h | 206 extern void ForceThrow( gentity_t *self, qboolean pull, qboolean fake = qfalse );
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H A D | g_cmds.cpp | 1418 ForceThrow( ent, qfalse ); in ClientCommand() 1423 ForceThrow( ent, qtrue ); in ClientCommand()
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H A D | AI_Jedi.cpp | 1534 ForceThrow( NPC, qfalse ); in Jedi_CombatDistance() 1563 ForceThrow( NPC, qfalse ); in Jedi_CombatDistance() 1794 ForceThrow( NPC, qtrue ); in Jedi_CombatDistance() 1853 ForceThrow( NPC, qtrue ); in Jedi_CombatDistance() 4342 ForceThrow( NPC, qfalse ); in Jedi_EvasionSaber() 4375 ForceThrow( NPC, qfalse ); in Jedi_EvasionSaber() 6625 ForceThrow( NPC, qfalse ); in Jedi_Attack() 7456 ForceThrow( NPC, qfalse, qfalse ); in Jedi_InSpecialMove()
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H A D | wp_saber.cpp | 7650 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck() 7691 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck() 7726 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck() 10661 ForceThrow( traceEnt, qfalse ); in ForceGrip() 10716 ForceThrow( traceEnt, qfalse ); in ForceGrip() 11437 ForceThrow( traceEnt, qfalse ); in ForceDrain2() 11477 ForceThrow( traceEnt, qfalse ); in ForceDrain2() 11796 ForceThrow( drainee, qfalse ); in WP_CheckForceDraineeStopMe() 13328 ForceThrow( thrower, qfalse ); in WP_ForceForceThrow() 14182 ForceThrow( self, qfalse ); in WP_CheckForcedPowers() [all …]
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H A D | g_active.cpp | 4709 ForceThrow(ent, qfalse); in ProcessGenericCmd() 4712 ForceThrow(ent, qtrue); in ProcessGenericCmd()
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H A D | bg_pmove.cpp | 14236 ForceThrow( ent, qfalse ); in PM_CheckForceUseButton() 14239 ForceThrow( ent, qtrue ); in PM_CheckForceUseButton()
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H A D | Q3_Interface.cpp | 9502 ForceThrow( &g_entities[entID], qfalse, qtrue ); in Set()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | NPC_AI_Jedi.c | 59 extern void ForceThrow( gentity_t *self, qboolean pull ); 1560 ForceThrow( NPCS.NPC, qfalse ); in Jedi_CombatDistance() 1732 ForceThrow( NPCS.NPC, qtrue ); in Jedi_CombatDistance() 3509 ForceThrow( NPCS.NPC, qfalse ); in Jedi_EvasionSaber() 3538 ForceThrow( NPCS.NPC, qfalse ); in Jedi_EvasionSaber() 5834 ForceThrow( NPCS.NPC, qfalse ); in Jedi_Attack()
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H A D | g_local.h | 1432 void ForceThrow( gentity_t *self, qboolean pull );
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H A D | g_active.c | 3150 ForceThrow(ent, qfalse); in ClientThink_real() 3153 ForceThrow(ent, qtrue); in ClientThink_real()
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H A D | w_force.c | 2914 void ForceThrow( gentity_t *self, qboolean pull ) in ForceThrow() function 4443 ForceThrow(self, qfalse); in WP_DoSpecificPower() 4452 ForceThrow(self, qtrue); in WP_DoSpecificPower()
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H A D | w_saber.c | 5655 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck() 5681 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck() 5714 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck()
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