Home
last modified time | relevance | path

Searched refs:ForceThrow (Results 1 – 16 of 16) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/codeJK2/game/
H A Dg_cmds.cpp32 extern void ForceThrow( gentity_t *self, qboolean pull );
1061 ForceThrow( ent, qfalse ); in ClientCommand()
1066 ForceThrow( ent, qtrue ); in ClientCommand()
H A DAI_Jedi.cpp61 extern void ForceThrow( gentity_t *self, qboolean pull );
868 ForceThrow( NPC, qfalse ); in Jedi_CombatDistance()
876 ForceThrow( NPC, qfalse ); in Jedi_CombatDistance()
999 ForceThrow( NPC, qtrue ); in Jedi_CombatDistance()
2766 ForceThrow( NPC, qfalse ); in Jedi_EvasionSaber()
2795 ForceThrow( NPC, qfalse ); in Jedi_EvasionSaber()
4968 ForceThrow( NPC, qfalse ); in Jedi_Attack()
H A Dwp_saber.cpp115 void ForceThrow( gentity_t *self, qboolean pull );
4989 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck()
5013 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck()
5046 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck()
5581 void ForceThrow( gentity_t *self, qboolean pull ) in ForceThrow() function
6999 ForceThrow( traceEnt, qfalse ); in ForceGrip()
7010 ForceThrow( traceEnt, qfalse ); in ForceGrip()
8079 ForceThrow( gripEnt, qfalse ); in WP_ForcePowerRun()
H A Dbg_pmove.cpp8390 extern void ForceThrow( gentity_t *self, qboolean pull );
8413 ForceThrow( ent, qfalse ); in PM_CheckForceUseButton()
8416 ForceThrow( ent, qtrue ); in PM_CheckForceUseButton()
/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dwp_saber.h206 extern void ForceThrow( gentity_t *self, qboolean pull, qboolean fake = qfalse );
H A Dg_cmds.cpp1418 ForceThrow( ent, qfalse ); in ClientCommand()
1423 ForceThrow( ent, qtrue ); in ClientCommand()
H A DAI_Jedi.cpp1534 ForceThrow( NPC, qfalse ); in Jedi_CombatDistance()
1563 ForceThrow( NPC, qfalse ); in Jedi_CombatDistance()
1794 ForceThrow( NPC, qtrue ); in Jedi_CombatDistance()
1853 ForceThrow( NPC, qtrue ); in Jedi_CombatDistance()
4342 ForceThrow( NPC, qfalse ); in Jedi_EvasionSaber()
4375 ForceThrow( NPC, qfalse ); in Jedi_EvasionSaber()
6625 ForceThrow( NPC, qfalse ); in Jedi_Attack()
7456 ForceThrow( NPC, qfalse, qfalse ); in Jedi_InSpecialMove()
H A Dwp_saber.cpp7650 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck()
7691 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck()
7726 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck()
10661 ForceThrow( traceEnt, qfalse ); in ForceGrip()
10716 ForceThrow( traceEnt, qfalse ); in ForceGrip()
11437 ForceThrow( traceEnt, qfalse ); in ForceDrain2()
11477 ForceThrow( traceEnt, qfalse ); in ForceDrain2()
11796 ForceThrow( drainee, qfalse ); in WP_CheckForceDraineeStopMe()
13328 ForceThrow( thrower, qfalse ); in WP_ForceForceThrow()
14182 ForceThrow( self, qfalse ); in WP_CheckForcedPowers()
[all …]
H A Dg_active.cpp4709 ForceThrow(ent, qfalse); in ProcessGenericCmd()
4712 ForceThrow(ent, qtrue); in ProcessGenericCmd()
H A Dbg_pmove.cpp14236 ForceThrow( ent, qfalse ); in PM_CheckForceUseButton()
14239 ForceThrow( ent, qtrue ); in PM_CheckForceUseButton()
H A DQ3_Interface.cpp9502 ForceThrow( &g_entities[entID], qfalse, qtrue ); in Set()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DNPC_AI_Jedi.c59 extern void ForceThrow( gentity_t *self, qboolean pull );
1560 ForceThrow( NPCS.NPC, qfalse ); in Jedi_CombatDistance()
1732 ForceThrow( NPCS.NPC, qtrue ); in Jedi_CombatDistance()
3509 ForceThrow( NPCS.NPC, qfalse ); in Jedi_EvasionSaber()
3538 ForceThrow( NPCS.NPC, qfalse ); in Jedi_EvasionSaber()
5834 ForceThrow( NPCS.NPC, qfalse ); in Jedi_Attack()
H A Dg_local.h1432 void ForceThrow( gentity_t *self, qboolean pull );
H A Dg_active.c3150 ForceThrow(ent, qfalse); in ClientThink_real()
3153 ForceThrow(ent, qtrue); in ClientThink_real()
H A Dw_force.c2914 void ForceThrow( gentity_t *self, qboolean pull ) in ForceThrow() function
4443 ForceThrow(self, qfalse); in WP_DoSpecificPower()
4452 ForceThrow(self, qtrue); in WP_DoSpecificPower()
H A Dw_saber.c5655 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck()
5681 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck()
5714 ForceThrow( self, qfalse ); in WP_SaberStartMissileBlockCheck()