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Searched refs:FormerBuildings (Results 1 – 12 of 12) sorted by relevance

/dports/games/widelands/widelands-build21/src/logic/
H A Deditor_game_base.h140 FormerBuildings former_buildings = FormerBuildings());
145 FormerBuildings former_buildings = FormerBuildings(),
152 FormerBuildings former_buildings = FormerBuildings(),
H A Dplayer.h515 Building& force_building(Coords, const FormerBuildings&);
516 Building& force_csite(Coords, DescriptionIndex, const FormerBuildings& = FormerBuildings());
517 Building* build(Coords, DescriptionIndex, bool, FormerBuildings&);
704 FormerBuildings* former_buildings);
H A Deditor_game_base.cc380 FormerBuildings former_buildings) { in warp_building()
398 FormerBuildings former_buildings, in warp_constructionsite()
420 FormerBuildings former_buildings, in warp_dismantlesite()
H A Dplayer.cc100 Widelands::FormerBuildings* former_buildings) { in find_former_buildings()
600 Building& Player::force_building(Coords const location, const FormerBuildings& former_buildings) { in force_building()
614 const FormerBuildings& former_buildings) { in force_csite()
643 FormerBuildings& former_buildings) { in build()
842 FormerBuildings former_buildings = building->get_former_buildings(); in enhance_or_dismantle()
H A Dplayercommand.cc250 FormerBuildings former_buildings; in execute()
/dports/games/widelands/widelands-build21/src/logic/map_objects/tribes/
H A Dbuilding.h48 using FormerBuildings = std::vector<std::pair<DescriptionIndex, std::string>>; variable
147 FormerBuildings former_buildings = FormerBuildings()) const;
285 const FormerBuildings get_former_buildings() { in get_former_buildings()
379 FormerBuildings old_buildings_;
H A Ddismantlesite.h74 FormerBuildings& former_buildings,
H A Ddismantlesite.cc73 FormerBuildings& former_buildings, in DismantleSite()
H A Dbuilding.cc192 FormerBuildings const former_buildings) const { in create()
H A Dmilitarysite.cc261 FormerBuildings former_buildings = military_site_->old_buildings_; in attack()
/dports/games/widelands/widelands-build21/src/map_io/
H A Dmap_building_packet.cc92 FormerBuildings formers = {{index, ""}}; in read()
/dports/games/widelands/widelands-build21/src/scripting/
H A Dlua_bases.cc840 FormerBuildings former_buildings; in place_building()