Searched refs:FrustumActor (Results 1 – 12 of 12) sorted by relevance
37 this->FrustumActor=0; in vtkCameraActor()45 if(this->FrustumActor!=0) in ~vtkCameraActor()47 this->FrustumActor->Delete(); in ~vtkCameraActor()68 if(this->FrustumActor!=0 && this->FrustumActor->GetMapper()!=0) in RenderOpaqueGeometry()87 if(this->FrustumActor!=0) in ReleaseGraphicsResources()106 if(this->FrustumActor!=0 && this->FrustumActor->GetUseBounds()) in GetBounds()134 if(this->FrustumActor==0) in GetProperty()136 this->FrustumActor=vtkActor::New(); in GetProperty()147 if(this->FrustumActor==0) in SetProperty()152 this->FrustumActor->SetProperty(p); in SetProperty()[all …]
42 this->FrustumActor=0; in vtkLightActor()61 if(this->FrustumActor!=0) in ~vtkLightActor()63 this->FrustumActor->Delete(); in ~vtkLightActor()127 this->FrustumActor->ReleaseGraphicsResources(window); in ReleaseGraphicsResources()148 if(this->FrustumActor->GetUseBounds()) in GetBounds()269 if(this->FrustumActor==0) in UpdateViewProps()271 this->FrustumActor=vtkCameraActor::New(); in UpdateViewProps()273 this->FrustumActor->SetCamera(this->CameraLight); in UpdateViewProps()275 this->FrustumActor->SetUseBounds(false); in UpdateViewProps()283 if(this->FrustumActor) in UpdateViewProps()[all …]
94 vtkActor *FrustumActor; variable
104 vtkCameraActor *FrustumActor; variable
37 this->FrustumActor = nullptr; in vtkCameraActor()45 if (this->FrustumActor != nullptr) in ~vtkCameraActor()47 this->FrustumActor->Delete(); in ~vtkCameraActor()68 if (this->FrustumActor != nullptr && this->FrustumActor->GetMapper() != nullptr) in RenderOpaqueGeometry()86 if (this->FrustumActor != nullptr) in ReleaseGraphicsResources()105 if (this->FrustumActor != nullptr && this->FrustumActor->GetUseBounds()) in GetBounds()133 if (this->FrustumActor == nullptr) in GetProperty()146 if (this->FrustumActor == nullptr) in SetProperty()151 this->FrustumActor->SetProperty(p); in SetProperty()189 if (this->FrustumActor == nullptr) in UpdateViewProps()[all …]
42 this->FrustumActor = nullptr; in vtkLightActor()61 if (this->FrustumActor != nullptr) in ~vtkLightActor()63 this->FrustumActor->Delete(); in ~vtkLightActor()106 if (this->FrustumActor == nullptr) in GetFrustumProperty()110 return this->FrustumActor->GetProperty(); in GetFrustumProperty()166 if (this->FrustumActor->GetUseBounds()) in GetBounds()287 if (this->FrustumActor == nullptr) in UpdateViewProps()289 this->FrustumActor = vtkCameraActor::New(); in UpdateViewProps()293 this->FrustumActor->SetUseBounds(false); in UpdateViewProps()301 if (this->FrustumActor) in UpdateViewProps()[all …]
110 vtkActor* FrustumActor; variable
128 vtkCameraActor* FrustumActor; variable
37 this->FrustumActor=nullptr; in vtkCameraActor()45 if(this->FrustumActor!=nullptr) in ~vtkCameraActor()47 this->FrustumActor->Delete(); in ~vtkCameraActor()68 if(this->FrustumActor!=nullptr && this->FrustumActor->GetMapper()!=nullptr) in RenderOpaqueGeometry()87 if(this->FrustumActor!=nullptr) in ReleaseGraphicsResources()106 if(this->FrustumActor!=nullptr && this->FrustumActor->GetUseBounds()) in GetBounds()134 if(this->FrustumActor==nullptr) in GetProperty()136 this->FrustumActor=vtkActor::New(); in GetProperty()147 if(this->FrustumActor==nullptr) in SetProperty()152 this->FrustumActor->SetProperty(p); in SetProperty()[all …]
42 this->FrustumActor=nullptr; in vtkLightActor()61 if(this->FrustumActor!=nullptr) in ~vtkLightActor()63 this->FrustumActor->Delete(); in ~vtkLightActor()127 this->FrustumActor->ReleaseGraphicsResources(window); in ReleaseGraphicsResources()148 if(this->FrustumActor->GetUseBounds()) in GetBounds()269 if(this->FrustumActor==nullptr) in UpdateViewProps()271 this->FrustumActor=vtkCameraActor::New(); in UpdateViewProps()273 this->FrustumActor->SetCamera(this->CameraLight); in UpdateViewProps()275 this->FrustumActor->SetUseBounds(false); in UpdateViewProps()283 if(this->FrustumActor) in UpdateViewProps()[all …]
110 vtkActor *FrustumActor; variable
118 vtkCameraActor *FrustumActor; variable