/dports/games/libretro-scummvm/scummvm-7b1e929/engines/titanic/ |
H A D | events.cpp | 136 if ((milli - _priorFrameTime) >= GAME_FRAME_TIME) { in checkForNextFrameCounter() 157 return _frameCounter * GAME_FRAME_TIME; in getTicksCount()
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H A D | events.h | 34 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) macro
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/dports/games/scummvm/scummvm-2.5.1/engines/titanic/ |
H A D | events.cpp | 136 if ((milli - _priorFrameTime) >= GAME_FRAME_TIME) { in checkForNextFrameCounter() 154 return _frameCounter * GAME_FRAME_TIME; in getTicksCount()
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H A D | events.h | 34 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) macro
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/dports/games/scummvm/scummvm-2.5.1/engines/ultima/shared/engine/ |
H A D | events.cpp | 55 if (timer >= (_priorFrameCounterTime + GAME_FRAME_TIME)) { in pollEvent() 189 return _frameCounter * GAME_FRAME_TIME; in getTicksCount()
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/dports/games/scummvm/scummvm-2.5.1/engines/hopkins/ |
H A D | events.h | 33 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/hopkins/ |
H A D | events.h | 33 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mads/ |
H A D | events.h | 38 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) macro
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/dports/games/scummvm/scummvm-2.5.1/engines/mads/ |
H A D | events.h | 38 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/access/ |
H A D | events.h | 40 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sherlock/ |
H A D | events.h | 34 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) macro
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/dports/games/scummvm/scummvm-2.5.1/engines/sherlock/ |
H A D | events.h | 34 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) macro
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H A D | metaengine.cpp | 155 desc.setPlayTime(header._totalFrames * GAME_FRAME_TIME); in querySaveMetaInfos()
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/dports/games/scummvm/scummvm-2.5.1/engines/access/ |
H A D | events.h | 40 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/xeen/ |
H A D | events.h | 34 #define GAME_FRAME_TIME 50 macro
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H A D | events.cpp | 73 if (timer >= (_priorFrameCounterTime + GAME_FRAME_TIME)) { in pollEvents()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/voyeur/ |
H A D | events.h | 38 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) macro
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/dports/games/scummvm/scummvm-2.5.1/engines/voyeur/ |
H A D | events.h | 38 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) macro
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/dports/games/scummvm/scummvm-2.5.1/engines/xeen/ |
H A D | events.h | 34 #define GAME_FRAME_TIME 50 macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ |
H A D | events.cpp | 48 if ((milli - _priorFrameTime) >= GAME_FRAME_TIME) { in pollEvent() 395 (uint32)0, (uint32)GAME_FRAME_TIME); in delay()
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H A D | detection.cpp | 173 desc.setPlayTime(header._totalFrames * GAME_FRAME_TIME); in querySaveMetaInfos()
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/dports/games/scummvm/scummvm-2.5.1/engines/tsage/ |
H A D | events.cpp | 48 if ((milli - _priorFrameTime) >= GAME_FRAME_TIME) { in pollEvent() 395 (uint32)0, (uint32)GAME_FRAME_TIME); in delay()
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H A D | metaengine.cpp | 150 desc.setPlayTime(header._totalFrames * GAME_FRAME_TIME); in querySaveMetaInfos()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/ |
H A D | events.h | 33 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) macro
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/glk/ |
H A D | events.h | 33 #define GAME_FRAME_TIME (1000 / GAME_FRAME_RATE) macro
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